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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

More HDRx...

I'm really glad you got sync'd up with Peter. I can imagine he's a big advocate for 617 EPIC!
 
Sure, but if 18 stops is including 5 stops of noise, then it's just 18 stops for the PR department and 13 stops for the DP.

XiaoSu,

probably you were measuring DR from the new HDRx enhanced R3Ds shot on EPIC in "your LAB" and know better :laugh:
 
My definition of professional is "those that dream higher".

Jim

I like when you go all poetic on us.

I shoot stuff like this in Colorado all the time. Choosing between your human subject in a contrasting foreground and exposing for mountain backgrounds in a thin, extremely bright atmosphere is a way of life.

You can't capture this scene without shooting a plate. You can't. Except...now you can.

This is magnificent.
 
holy crap.

OK, I voted against this feature showing up on my Scarlet... I just changed my vote. That shot should be impossible.
 
It will be awesome, and I'll use and like it, that's certain. But instead of writing how awesome this is in 20 pages I'd rather try to point out what's missing and maybe they can improve upon that, I somehow miss that here.

Isn't that what releasing test footage is about?

Yes and no. Discussion is good, fanboyism can be... tiresome.

However, this isn't test footage. It is a jpeg and a compressed h.264 sample. Test footage would be a .r3d file and/or an lossless compressed 16 bit tiff (is that enough bits?)

We've been shown, and so has REDs competition, that HDRx is real. Nothing more, really.
 
XiaoSu,

probably you were measuring DR from the new HDRx™ enhanced R3Ds shot on EPIC in "your LAB" and know better :laugh:

Sorry for that, I ment:

Sure, but if x stops is including y stops of noise, then it's just x stops for the PR department and x-y stops for the DP.

Maybe it's just that personally, I'd rather have understated and critical reports about stuff and get surprised to the positive end than having stuff getting hyped to death and then working on it myself and finding problems that people haven't been pointing out because they were so blinded by hype. Hype cuts lighting budgets because producers tend to believe in it, hype even gets feature films made on the 7D.

Please don't get offended just because I am trying to look at this with a critical eye.
 
HDRx

HDRx

Sure, but if x stops is including y stops of noise, then it's just x stops for the PR department and x-y stops for the DP.

That would be true, however your analysis is wrong. End of story.
 
It will be awesome, and I'll use and like it, that's certain. But instead of writing how awesome this is in 20 pages I'd rather try to point out what's missing and maybe they can improve upon that, I somehow miss that here.

Isn't that what releasing test footage is about?

While discussion is good, pointing out flaws that could come from a number of
error causing steps just to get this footage to the net and play rather quickly without lengthy downloads is a bit silly.
 
I have a little question about the principles behind it.

Our display devices are not capable of a DR like HDRx™ provides, are they? So to view it on my Notebook monitor the image is dynamicly "sqeezed" right? Like with a contrast curve. So if you exceed the DR of film you could actually mimic the look of all kinds of film stock (roll-of and all)?

So in principle (as we still want a black to be black and a white to be white) I get more detail to choose from. Meaning, I don't lose detail in the highlights or the blacks and can then "squeeze" the picture to an output-DR-level.

Just curious how all that works.
 
Neil,

MX is an amazing achievement of the image sensor technology.....

Thanks for this. I've seen this tech in photography but being done so well in video.... Well I'm speechless. :drool5: I guess RED is preparing for a launch. 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0...... Merry Christmas from RED and a Snappy New Year. I can see Santa Jim riding his sleigh delivering all those lovely Scarlet's & Epic's.
"Jim's checking his list, he's checking it twice... He's finding out whose been naughty and nice..." :party:
 
Sorry for that, I ment:

Sure, but if x stops is including y stops of noise, then it's just x stops for the PR department and x-y stops for the DP.

Maybe it's just that personally, I'd rather have understated and critical reports about stuff and get surprised to the positive end than having stuff getting hyped to death and then working on it myself and finding problems that people haven't been pointing out because they were so blinded by hype. Hype cuts lighting budgets because producers tend to believe in it, hype even gets feature films made on the 7D.

Please don't get offended just because I am trying to look at this with a critical eye.

XiaoSu,

I'm not offended, why?

Whatever...?

Also right now I included R3D snapshot from my sample shown here

so everybody can download and try for yourself

A002_C004_0630VN.0000496F2.R3D
 
Our testing has shown that +3 is just about all you would need given the native DR of the MX sensor. It is nice to know that you have "money in the bank" when you need it. We just haven't found that many situations when +6 was necessary.

Jim

First of all, my congratulations, this really is revolutionary.

I was also thinking about the +4 HDRx used... What would have happened to the sun lit ground at +6? Would that have given it some more texture? I like the higher exposure outside but for the sake of knowing it would have been interesting to see the full HDRx™ range applied in such an extreme condition.
 
Can I ask a question about the clip???


When it plays I see a little jitter in the motion, it's particularly noticeable in the little gaps in the wood where you see the light coming in from outside...

Before you ask, Macbook pro 2.66ghz 4GB ddr3 ram. Plenty of computer for the task...

I'm thinking it's because of the mp4 file, NOT the shot itself. Is this true?

But I am concerned about it. Can any of you technical people put my fears to rest?
 
Yep, I'm another convert. :) My one question is this: will we have to pay for an SSD module on the 2/3 scarlet to use HDRx™? If not I guess we only get the baked in mode.

Nope. Jim stated earlier, but I'm too lazy to search the exact quote, that the 3K resolution of 2/3 means you can do HDRx at a lower REDCODE to CF. All subject to change, yada yada...
 
This is mindbending & game changing. you guys are basically re-inventing moving image...

what you guys have done in 4 years is truly remarkable, what your doing now is revolutionary in the truest sense. I hope I someday get the chance to work with one of these cameras. Inspirational!
 
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