Detlev Eller
Well-known member
... the ability to change raw parameters separately on HDRx A and X frames - instead of one set of RAW parameters that process both HDRx exposures....
#1 ... love this!
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... the ability to change raw parameters separately on HDRx A and X frames - instead of one set of RAW parameters that process both HDRx exposures....
Ian, What version of Mac OS are you running? How much free space do you have on your system drive?
Running 10.9.5 osx. think it is the problem ?
Thanks
Ian
Running 10.9.5 osx. think it is the problem ?
Thanks
Ian
Does this Beta build work with a standard Rocket? My Rocket does not show up in Beta 35RCX. It appears Firmware required to run Beta 35 only available on RRX software. I reinstalled release RCX Pro and all is fine again.
Anyone get this to work with original Rocket?
I've been getting real-time 24 fps playback of 5k R3D. clips at full resolution in RCX without a Rocket since I upgraded my system to a 12-core new Mac Pro (cylinder) with 64 GB ram and dual D700 GPU cards. However, now that I've added a Blackmagic Ultrastudio 4K and a Samsung 4K monitor to the setup, I only get on average 7-9 fps when I turn external monitoring on in RCX, no matter what resolution...even 1/16th! Same footage plays back smoothly when being externally monitored in Resolve, FCPX, Premier, etc. Is anybody else running into this problem?
Paul,
It does make sense that some slowdown will occur when turning on external monitoring. External monitoring alters the decode pipe as we now have to produce 2 output images rather than one due to the different pixel types required by the monitor out, and the computer screen. Additionally, the scaler kicks in when going to monitor out so that the image output resolution matches that of the monitor out device. For example, if you're configured to output 4K from your Ultrastudio, REDCINE-X will either downscale or upscale the image to 4K before submitting the image to the card for display.
Hi Grant,
When I'm using a Blackmagic Mini Monitor to output a UHD clip as 1080p to a 1080p monitor, I get realtime 24 fps performance at full resolution, even though I'm downscaling from UHD to 1080. But when I use the Blackmagic Ultrastudio 4K, I'm just going UHD to UHD with no up or downscaling processing. Shouldn't this prevent the scaler from kicking in and result in smooth performance?
Decklink 4k output seems to broken in this release.
Windows/BM desktopvideo 10.4/Decklink 4k 12G
RCX resolution setting drop down maxs out at 2k / 25fps - should do 4k DCI/25 and UHD/60.
Thanks for looking into the Decklink problem Grant, I believe the older blackmagic sdk is the problem, EasyDCPplayer+ had the same no 4k output issue, easydcp updated something and now it outputs 4k DCI.
Also looks like HyperThreading is broken with Cuda and OpenCL - only half the cores are in use
Note also in grab how 1 NUMA node is 100%, but the 2nd Numa node has 0 activity.
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I'm using EXR, but output format does not seem to matter:
.\redline --i F:\DR21\A001_0313NU.RDM\A001_C005_0101PD.RDC\A001_C005_0101PD_001.R3d -o test --outDir R:\Test --end 500 --format 2 --exrCompression 1 --exrMaxWriters 16 --exrACES 1 --gpuPlatform 2 --cudaDeviceIndexes 0 2 -o test --outDir R:\Test
Any format cuda encode completes, but then crashes, nvidia driver 348.07, opencl does not :
Problem Event Name: APPCRASH
Application Name: REDline.exe
Fault Module Name: nvcuda.dll
Fault Module Version: 8.17.13.4807
Using R3DSDK version 6.0 build 28C04 dated 20150410
CUDA_DEVICE_NAME = GeForce GTX TITAN
CUDA_COMPUTE_CAPABILITY = 3.5
CUDA_MULTIPROCESSORS = 14
CUDA_GLOBAL_MEM_SIZE = 6442450944
CUDA_DEVICE_NAME = GeForce GTX TITAN
CUDA_COMPUTE_CAPABILITY = 3.5
CUDA_MULTIPROCESSORS = 14
CUDA_GLOBAL_MEM_SIZE = 6442450944
and lastly 16bit dpx is broken, after 100 frames or so it slows to a crawl and dies. Cuda or OpenCl, 10bit is OK.
I attempted updating to the latest Blackmagic SDK today. It still had the same issue with the DesktopVideo 10.4 driver. No 4k output, and no 2k above 25fps.
Thanks for the report, and we'll take a look.
And it looks like your image link is broken. How many total CPUs and how many total cores are you using?