Álex Montoya
Well-known member
Great work, Phil, thanks.
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So as some people suspected the shortage of V1 OLPFs was due to RED updating and improving the sauce? The LL OLPF is has been tweaked. Nice.
So if I want the old low light olpf... One can never have enough of the options if they exist right?
I guess it's all good this new lowlight olpf seams to handle pretty much everything. So probably that sits on the camera and then for the studio and fashion stuff I can bring the little skin tone olpf as an extra treat for the Still guys that cares only about that and have + all the lights they could ever need.
Considering that shot from Se7en was 200 ASA I'd say both of these OLPFs could do that
Mainly it occurs when the source is hitting the lens or when a point source is in frame.
I'll see what I can do though.
Phil, those indoor tests were LLO OLPF or STH OLPF?


Great work.
Questions:
1) If the new LLO has a coating that tweaks (tames) the infrared side of the RED signal - does that mean Red can extract a greater range of DR .... and with 1.3 stops more SNR than the SKO OLPF?
2) Did they tweak the STO OLPF as well?
3) Does the LLO block more light than the V1 OLPF (just curious)
4) Can you see any faults with the LLO OLPF?
5) Is it worth doing some (red) saturation tests with the LLO?
AJ
Phil I am curious to know, if you see it too, that in the exterior shots, LL OLPF is more magenta and STH is a little greenish compared, but..... in the last interior shots that you posted I see the other way around, more greenish the LL OPLF vs STH OLPF.
I believe that's coming in a future firmware update revealing the metadata tag inside Redcine-X Pro.
There's this post from the F.A.Q. that shows you on the hardware which OLPF is installed:
https://support.red.com/entries/100167336-How-can-I-tell-which-OLPF-type-is-installed-in-my-DRAGON-camera-
When I walk up to a "stranger" Dragon the quickest way for me to find out if it's the LLO OLPF or not is just smashing the lens down to T11-16 and hitting it with a flashlight. If you see that dot spread, you know what you're looking at.

From the daylight examples, I wouldn't read too much into anything that's not hit by the key light directly. There's a lot of ambient contamination of the sun shooting through the trees, bouncing around, and making a lot of ambient chaos because there were a few minutes that passed between the OLPF swap, so it's not totally controlled. The "pointy-ness" of the sunlight and even the fill light hitting my face has changed.
The sun color should be more or less consistent though.
The real variation in the palette is more or less visible on the chart: