Antony Newman
Well-known member
Phil,
+) Not sure if this has already been tested / reported - but could you include testing the low light filter with the motion mount.
Are the Orbs or 'diffraction like' circles reduced?
+) Also - do you know what the f-stop loss of the LowLight OLPF is compared to no OLPF is? Just curious what the IR & Antialiasing losses approximate to.
Random Thoughts
If the LowLight OLPF hits issues with blown out highlights, maybe an interesting OLPF recipe could be:
- Anti Alias
- No IR (to be done by MotionMount / might also fix the Orbs)
- Low con (to push the point the highlights cause difraction-like pattern a couple of stops higher)
Now the MotionMount would not not need to go up to such high strengths (because of the low con).
- So its own light stop impact could be reduced - say by half a stop? (let's call this the MM2)
- Thinner MM might allow it to work at higher frame rates (just a guess)
And the combination of both of the above could end up with the MM2 + LowConOptiClearNoIR OLPF having better light sensitivity (and higher SignalToNoise) than the current SkinTone Dragon (without MM), the ability to map a greater DR out Dragon sensor (because a couple more strops of Blown out Reds would still track).
AJ
+) Not sure if this has already been tested / reported - but could you include testing the low light filter with the motion mount.
Are the Orbs or 'diffraction like' circles reduced?
+) Also - do you know what the f-stop loss of the LowLight OLPF is compared to no OLPF is? Just curious what the IR & Antialiasing losses approximate to.
Random Thoughts
If the LowLight OLPF hits issues with blown out highlights, maybe an interesting OLPF recipe could be:
- Anti Alias
- No IR (to be done by MotionMount / might also fix the Orbs)
- Low con (to push the point the highlights cause difraction-like pattern a couple of stops higher)
Now the MotionMount would not not need to go up to such high strengths (because of the low con).
- So its own light stop impact could be reduced - say by half a stop? (let's call this the MM2)
- Thinner MM might allow it to work at higher frame rates (just a guess)
And the combination of both of the above could end up with the MM2 + LowConOptiClearNoIR OLPF having better light sensitivity (and higher SignalToNoise) than the current SkinTone Dragon (without MM), the ability to map a greater DR out Dragon sensor (because a couple more strops of Blown out Reds would still track).
AJ
