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If they don't put HDRx™ in Scarlet than the next generation of DSLRs (Canon, Nikon, Panasonic, Sony, Fuji, Sigma) could "eat" a lot of
Scarlet's sale with their new generation of sensors that will have the better S/N ratio, higher sensitivity, etc...
HDRx™ is must have for any future RED product Scarlet, Epic, or whatever is called the next camera generation (even with Monstro inside!!!).
That means HDRx™ should be already standard in any future RED product.
Isn't it likely that HDRx is essentially exposing two "fields"
My bet is that EPIC is the 1st digital camera to beat film in every way.
It is smaller than every 35mm film camera. It has more resolution. More dynamic range. The color science is now perfect. It is cheaper than a film camera. It records to a reusable SSD or CF. The results are NOW.
I have to say that EPIC achieves everything we ever set out to accomplish. Wow.
Jim
I think Sanjin you underestimate just how awful DSLRs are as tools on sets that are not "personal project oriented", and where, if, say, a shot is ruined due to moire or some other problem, it means an expensive re-shoot and likely a lost, valued client. I'd much rather a solid 2/3rds cam than a shaky full frame that lets me down half the time.
I don't think that's how they're doing it. It's been said that there is no temporal offset or sequential frame capture. My guess is they have a way to take two distinct exposure readings from the same read/reset cycle on the sensor. Thus creating two differently exposed frames, but from the same instance in time, therefore no motion issues or interpolation to deal with. However, having two different exposures from the same sensor read-out still creates two images and uses 2X the rate.
No promises but we are looking at HDRx™™™ with smaller frame sizes and higher fps.
When we said there was a lot of power inside an EPIC... we weren't kidding.
Jim
Hmm. Yea, looks like. Sorry Shawn.
I can follow that sentiment with HDRx™™, yes. If Scarlet only had the easy HDR, I'd be more than happy - I'm unsure enough as it is on how to handle all that data, the render times. Twice the amount... I'm actually hoping that if one or the other is problematic for Scarlet, HDRx™™ is the one which loses out.
I don't understand then.
If the single-stream HDR mode is still RAW, with all the usual adjustment parameters available, with no particular "look" or "tone-mapping" applied, then it sounds like it's just a clip with way more exposure
And the final product wouldn't even have to look "HDR-ish" if you didn't want it to.
I'm not sure what's missing from that, for HDRx™™ mode to add.
Nope.So I think you're suggesting maybe they read the same row of pixels twice before moving to next line?
Do we know if the exposure offset has to go in one direction I.e +3 or minus three from what is set? Or are there 3 exposures? One plus and one minus? Or am I missing something obvious?![]()
Hi Rob, Not really wanting to enter into another mind numbing theoretical/hypothetical heated debate of Epic vs. Scarlet vs. 5Dm2. But from your comments it sounds like you are having a harder time using current HDDSLR than may be necessary. It is possible to shoot with cams like 5Dm2, and never disappoint your clients, in fact quite the opposite. I've never let any clients down shooting HDSLR and I've used that "brain" in a variety of types of shooting (mostly commercial and narrative). Red has done a masterful job of positioning Epic/Scarlet brains as the sensor technology around which an acquisition technology and workflows need to be applied. Same thing for cams like 5Dm2.
Anyway. This is not a HDSLR forum, but if you would like to know more about my approach to working with the 5Dm2, which generally guarantees client satisfaction, contact me offlist and perhaps it can be of help.
ON A MORE INTERESTING NOTE: The best use for tonemapping, I think, is selective, using masks. This can look totally natural, and is not so hard to do, especially if, say, you are masking simple shapes like a window frame. No wirid 90s video game look, just something which looks more like what your eye would see.
I think there will probably be tradeoffs where certain scenes may not respond as well to the HDR processing that RED is implementing and going for a full 6 stops may introduce some undesirable elements to the image. Whereas, maybe in that same scene adding 3 stops would have had no negative effect. With Magic mode you are limited to only using that +6 image you captured, while in HDRx mode you can finesse the additional latitude back down to the +3 range that was the sweet spot.
Make sense?
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I'm sorry if i sound arrogant
I know the ins and outs of the cameras I use, and all cameras except the Alexa which I have not shot with yet. At one time I was even involved in the design of an unreleased firmware for a very popular camera. I think my clients simply have higher standards than yours, and that oversharpened skin pores, less-than-720p actual resolution and crappy dynamic range are not good enough for the people who hire me, who pixel peep even more than the people on this forum. I also can't hand in something that only has shallow depth of field, because that is just bad filmmaking.
The cheapest sets I work on run at $10 000 a day, and that's the rare lowest end of our work here. We don't do wedding videos or low-end local commercials (I'm not saying you do, but your clients are obviously way easier to satistfy than mine.)
I'm sorry if i sound arrogant, but really, I know the ALL the tricks, and I am not impressed, and not interested in working with a substandard tool, or learning tricks for it, when we have our own Red MX right here.
ON A MORE INTERESTING NOTE: The best use for tonemapping, I think, is selective, using masks. This can look totally natural, and is not so hard to do, especially if, say, you are masking simple shapes like a window frame. No wirid 90s video game look, just something which looks more like what your eye would see.
In my experience, the best professionals out there consider themselves students of their craft, and feel the day they know it all, is the day the art betrays them.
I will tell you that EPIC is the resolution leader. EPIC is the dynamic range leader. EPIC is the bang for buck leader. And EPIC is the size/performance leader.