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Jannard
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16 bit EXRs are certainly the best option for VFX work... just make sure you set white balance correctly and give yourself the widest range possible in the image, including exposure adjustments to bring back any errant highlights BEFORE you pull the EXR trigger. Once you have baked in missing info, you will not get it back. We see people handoff files that come back "not good"... then go back to the R3D and say, "Oh, the info really is there".
On Tattoo... the only good take of the knife hitting the table (and center of the playing card) seemed to have an issue. When the knife hit, it twisted a bit and got hit with hard light on the left side of the shiny knife. It looked like the whole side was blown out. When we opened the file, we tugged down the FLUT and it was all there, every detail. It totally surprised David Devlin (us too). From there, he could grade the proper amount of pop from the center of the knife... just where he wanted it. Had we burned a DPX or EXR prior to doing this for some VFX work... the image would never have looked the same.
Jim
On Tattoo... the only good take of the knife hitting the table (and center of the playing card) seemed to have an issue. When the knife hit, it twisted a bit and got hit with hard light on the left side of the shiny knife. It looked like the whole side was blown out. When we opened the file, we tugged down the FLUT and it was all there, every detail. It totally surprised David Devlin (us too). From there, he could grade the proper amount of pop from the center of the knife... just where he wanted it. Had we burned a DPX or EXR prior to doing this for some VFX work... the image would never have looked the same.
Jim
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