Dunkan Wolf
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Does this mean higher framerates have lower compression? If so... hurray!
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Akin A said:For example, specific data rate/subsampling specs that will create an advantage over shooting heavier compressed R3D.
Can somebody break down the advantages that are causing the excitement?
For example, specific data rate/subsampling specs that will create an advantage over shooting heavier compressed R3D.
Its all about workflow and delivery time. Alexa has shown that that people are not complaining about the quality of PorRes. At a minimum it takes away an excuse not to shoot RED.
Scott Crawley said:But personally I have grown partial to creating them myself, in Resolve. It's fast, and I can tweak as much as I want before I bake. Granted not everyone can do that.
Just trying to answer Akin's question.
And doing it well.
Windows... good point. I forget about what a pain ProRes is for Wintels to deliver.
Can somebody break down the advantages that are causing the excitement?
For example, specific data rate/subsampling specs that will create an advantage over shooting heavier compressed R3D.
Whaaaa??
i missed this one totally.
Kinda open, but here it is...
Wow. This is kinda big.
Whoooo... feels good to be wrong in this case!
Not sure if simultaneous dual streams (r3d + prores) will be possible, but 4k+ prores is vastly heavier than 4k+ r3d, so that alone likely necessitates the higher write speeds of minis. Also points to real in-camera LUT support (not just RMD per output support)... Maybe we'll see official RLF>Rec709 or P3 or sRGB or what-have-you LUTs!