Wayne Morellini
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So, next question is, through open cl and compute api, are there any FPGA, or cheap processing array cards alternative to redrocket? That might end up one card instead of $2000 extra GPU and CPU.
http://www.reduser.net/forum/showth...native-processing-cards-to-GPU-and-Red-Rocket
I've started a thread on alternative processing solutions for redcode. People might not think it relaxants, but 8k is only the start. We can expect Red to go to higher resolutions for better 8k pixels, even 4k pixels. 8kp240 is a prized 3D display format. Sony is researching 16k+ for holographic capture on the low end. So, what are people going to do then? The solution is more specific customised circuits or light processing units to give a higher processing density. Regular CPU's and GPU's are out in the near to mid term until alternatives to silicon chips are established with many times the performance. Once you hit 16k it will be difficult. We could map a doubling of performance maybe, that is still an expensive 8k high-speed solution. Maybe a further increase by 10x with better hardware, more again with custom circuits. Custom circuits favor Red to license them to GPU manufacturers, and most have no need except to sell to people like us. However, individual custom processing circuits might access 90%+ of the processing need as less than 1% of a circuit can perform over 90% if the work, which is rather doable for a GPU manufacturer, as it is nothing compared to their circuit, and sits nicely alongside their existing video acceleration circuits (costing next to nothing per card).