Chris Kenny
Well-known member
Chris these two statements taken together are not confusing at all. They seem to be as clear an indication as we can have, given Apple's communication style, that Apple is EOLing its involvement with the high end of the editing business. There's way more money for them in a less-demanding edit market.
There's even more money for them in both markets, and the pro market has lead to a fair bit of prestige that Apple appears to value. I simply don't think Apple's actions provide nearly as much support for these sorts of conclusions about their motivations as people are pretending they do. The truth is, in a world where Apple actually didn't care about pro editors, it's very unlikely FCP X would exist at all. Apple didn't go and implement a GPU-accellerated 32-bit float rendering engine for soccer moms.
My interpretation: this is Apple shipping a first release with an incomplete feature set. Which Apple does all the time. If this means Apple doesn't care about this market, then Apple also doesn't care about phones and tablets, where they also shipped first-generation products missing a lot of features people thought should be there.
It's nothing new or surprising, really. It is a common theme for Apple to play around in a pro market for a while and then just abandon it. Shake. X-serve. FCP Studio. FCP Server. What could be clearer? (Well, a clear statement from Apple could be clearer, but that's really not likely.)
Err... you can't use what you believe is happening in this case as an example of Apple having done this before, so that knocks out FCS and FCP Server. The other shoe hasn't dropped yet on Xserve (see rumors about rack-mountable Mac Pros.) And Shake was far more of a niche application than Final Cut Studio, and was also an external acquisition that Apple may have wanted more for the talent than because Apple really wanted to be in that market.