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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

ADOBE SAYS "NO !" TO THE PEOPLE

I sort of see it like this.

We make the monster, then we complain when the monster wants to eat us.

There is no one to blame but ourselves for helping put these companies into the overlord position. Yes, they might make great tools, but the sad thing about these times is that we whine at a keyboard and that is supposed to be the big revolutionary behavior.

The only power left is purchasing power, how you spend money matters and people have to have the sack to not cave in and to buy alternatives. If there are no alternatives now it is because we love creating one company (apple, adobe, and whoever) so that later they can form whatever new world order they choose.

the marketplace is better with competition, but it seems to be a winner take all deal. We tend to become the sheep who flock in the direction of "the winner" but when there is only one company left the sheep really end up being led by the wolfe.

So now we can all take it up the pooper and complaining won't change anything because we ignored this a longtime ago when Corel draw was around.

David
 
I understand the issue about not being able to read your own project files years from now. Adobe should address this question, IMHO.

The main issue for me with Adobe software is that I need to be able to use it on all my computers. I literally now have like 6 main computers that I use, including three laptops and three desktops. I choose which laptop I am going to take on a trip with me based on how long the trip will be, how much luggage I want to drag around, etc. Currently if I sign up for CC, how many computers can I use the software on?
 
I sort of see it like this.

We make the monster, then we complain when the monster wants to eat us.

There is no one to blame but ourselves for helping put these companies into the overlord position. Yes, they might make great tools, but the sad thing about these times is that we whine at a keyboard and that is supposed to be the big revolutionary behavior.

The only power left is purchasing power, how you spend money matters and people have to have the sack to not cave in and to buy alternatives. If there are no alternatives now it is because we love creating one company (apple, adobe, and whoever) so that later they can form whatever new world order they choose.

the marketplace is better with competition, but it seems to be a winner take all deal. We tend to become the sheep who flock in the direction of "the winner" but when there is only one company left the sheep really end up being led by the wolfe.

So now we can all take it up the pooper and complaining won't change anything because we ignored this a longtime ago when Corel draw was around.

David

Funny you should mention Corel Draw. Looks like their reps have been paying attention and they have a plan to move in, including support for Mac. It would be great if we could get some of their reps on these forums to ask for user feedback.

http://corelblogs.wordpress.com/2013/05/16/welcome-cs-users/
 
I understand the issue about not being able to read your own project files years from now. Adobe should address this question, IMHO.

The main issue for me with Adobe software is that I need to be able to use it on all my computers. I literally now have like 6 main computers that I use, including three laptops and three desktops. I choose which laptop I am going to take on a trip with me based on how long the trip will be, how much luggage I want to drag around, etc. Currently if I sign up for CC, how many computers can I use the software on?
Hey Tom,

The way I approach this is to install on as many devices that I use for work and simply transfer the activation to whichever device I am using at the current time. As long as your not running more than two activations simultaneously, it's not going to balk at you.

EDIT: Actually, adding on to that, the good thing is that you don't have to deactivate the copies you aren't using first. You simply provide your login credentials on the device you are wanting to run and if the activations are already in use, it will take them over.
 
i agree - and Mark Toia - you make real money at what you do - you're seriously going to work with a single-track timeline just because you're upset with the pricing structure? Really!? That's plain old nuts.

Smoke has not only more layers in the timeline it has unlimited parallel timelines. And I think in the long run Autodesk has so many patents in within compositing and editing that they in the end have the upper hand on adobe. Adobe makes kids toys in comparison to what autodesk makes. Not only smoke, flame and so on but also 3dsMax, maya, autocad, revid etc they all make photoshop and premiere look quite simple. So now would be a good time for autodesk to do what they allways do, buy up a couple of programs, package them into a nodebased kind of photoshop and sell for less than photoshop. (that is a really old program, that needs to be remade from scratch if you ask me).
 
I understand the issue about not being able to read your own project files years from now. Adobe should address this question, IMHO.

The main issue for me with Adobe software is that I need to be able to use it on all my computers. I literally now have like 6 main computers that I use, including three laptops and three desktops. I choose which laptop I am going to take on a trip with me based on how long the trip will be, how much luggage I want to drag around, etc. Currently if I sign up for CC, how many computers can I use the software on?

Hey Tom :) Sorry I missed you at NAB! Each Cloud license gets you access at the same time on 2 machines, any language, mac or windows. This is a much better setup than what we allowed with perpetual.

Cheers

Dave
 
I understand the issue about not being able to read your own project files years from now. Adobe should address this question, IMHO.

Of course they should.

All of the other cloud services that I use address this issue - and I use quite a few!

I suspect Adobe won't though.

In which case... I'm out.

Bruce Allen
www.boacinema.com
 
Of course they should.

All of the other cloud services that I use address this issue - and I use quite a few!

I suspect Adobe won't though.

In which case... I'm out.

Bruce Allen
www.boacinema.com

Hi Bruce,

I am still a little confused by this response. We currently offer so many ways to archive versions of your product that don't involve opening a Premiere Project. Today you can export to EDL, XML, AAF, OMF, and IRCP. Not to mention the ability to encode final output to just about any format in the world. We are continuing to work on these and other features to interchange with other apps. We always have. After Effects allows saving back to previous versions of project formats. So do most other Adobe apps. The Premiere Team now has a lot of people requesting the feature to save back to CS 6 projects and we will balance that against other feature requests.

Cheers

Dave

(random side note thought as well as this just popped into my head... You can import a Premiere Project to After Effects, save that back to CS6 version and open that in Premiere Pro CS 6)
 
Hi Dave,

I'd love to ask you a hundred questions... but sadly have to run out to a shoot.

Im going to PM you if thats ok over the next few days, or even list alot of questions here on the forum for others to digest.

You could be the only ADOBE contact that could keep me in the Adobe world... My questions through ADOBE online are falling on deaf ears, not being responded too, or the people I have spoken to have no idea.?

Hopefully you can help out.

Thanks.
 
Is the cloud that bad of an Idea? I think as long as it works I would rather pay $600 a year opposed to paying for $6000 that last a year. I just hope it works like CS6. Any thoughts?


I like it this way much better. Updates immediately, a very unified network or creatives using the cloud to share, promote, and grow, etc...

A lot of the response is fairly rant-like. The most cohesive thought I can seem to pick out is the subscription feels like not owning something. Makes sense. I would say just pay for 2 years at once, then, and you will feel like you own it, but get lots of free upgrades along the way...

HOWEVER, if people are really so super butt hurt, maybe adobe will find a way to offer them what they want, too.

Adobe isn't giving the middle finger to anyone, they will move as the dollar and fan-base needs, like they did when FCP went into the woods and drank itself to death, lol. I am seeing only options and growth here. But that is just me.

May you live in interesting times.
 
Thanks David.

I don't speak for Bruce of course, but the only project archival method I know of today that affords you full access down the road is to create a file that will open in the authoring application. Exports have their uses, but for me archival is not one of them. My sense is that others are expressing this same concern. How does Adobe address that concern? I have seen it asked in a myriad of ways but somehow I always miss a direct response that hits the mark.

Hi Bruce,

I am still a little confused by this response. We currently offer so many ways to archive versions of your product that don't involve opening a Premiere Project. Today you can export to EDL, XML, AAF, OMF, and IRCP. Not to mention the ability to encode final output to just about any format in the world. We are continuing to work on these and other features to interchange with other apps. We always have. After Effects allows saving back to previous versions of project formats. So do most other Adobe apps. The Premiere Team now has a lot of people requesting the feature to save back to CS 6 projects and we will balance that against other feature requests.

Cheers

Dave

(random side note thought as well as this just popped into my head... You can import a Premiere Project to After Effects, save that back to CS6 version and open that in Premiere Pro CS 6)
 
Of course they should.

All of the other cloud services that I use address this issue - and I use quite a few!

I suspect Adobe won't though.

In which case... I'm out.

Bruce Allen
www.boacinema.com

It would actually be very easy for Adobe to do this. They should just allow you to install any legacy version from the cloud. And how do we know they don't plan to do that anyway - since CC just started with CS6.
 
Hi Bruce,

I am still a little confused by this response. We currently offer so many ways to archive versions of your product that don't involve opening a Premiere Project. Today you can export to EDL, XML, AAF, OMF, and IRCP. Not to mention the ability to encode final output to just about any format in the world. We are continuing to work on these and other features to interchange with other apps. We always have. After Effects allows saving back to previous versions of project formats. So do most other Adobe apps. The Premiere Team now has a lot of people requesting the feature to save back to CS 6 projects and we will balance that against other feature requests.

Cheers

Dave

(random side note thought as well as this just popped into my head... You can import a Premiere Project to After Effects, save that back to CS6 version and open that in Premiere Pro CS 6)

David,

Isn't it easier simply to install the free 3rd party "REMOVE ADOBE CEO" CS 6.0 plug-in,
so we can all download it and open our project files again perpetually?

Using this plugin, we can all wait it out till the next update (CEO Update)?


I support your developers, but not your poor tech support or misguided management ...

I hope this plug-in makes you smirk or smile... must be a tough gig right now!
 
It would actually be very easy for Adobe to do this. They should just allow you to install any legacy version from the cloud. And how do we know they don't plan to do that anyway - since CC just started with CS6.

Correct me if I am wrong, but isn't that exactly the plan? I can't be the only one who watched the Adobe MAX conference, where so many of these issues were covered, right? I believe the plan is to offer at least CS6 in the cloud, and I thought they mentioned an additional version or two backwards. All included.




One thing I have been celebrating about the cloud for beginning or underfunded filmmakers is that they can get and use the ENTIRE ADOBE UNIVERSE for $75 for a month, and then not use it again. That's pretty affordable! Or if you are trying to get your business off the ground, you can Pay the subscription fee for a month, but not be out thousands if you don't have work for awhile.
 
Hey Tom :) Sorry I missed you at NAB! Each Cloud license gets you access at the same time on 2 machines, any language, mac or windows. This is a much better setup than what we allowed with perpetual.

Uh... Volume License customers were given both Mac and Windows serial numbers with the purchase of each seat, effectively giving us the ability to install on two Macs and two Windows machines simultaneously for one purchase price. CC cuts that in half. I won't say that Adobe has not addressed this concern, they're telling me that CC for teams or enterprise licensing is the way to go and have associated discounts and incentives for larger purchase quantities. The unfortunate problem we have here is that to qualify for Volume Licensing, we only had to have a certain number of Adobe licenses in the past and it wasn't that many total and they didn't all have to be suite licenses. Now it goes off of seats of CC and the quantities to qualify are a lot larger. Large enough that I'm out of the running, so are several medium-sized businesses who have been participating. Combine this with the business practices many of us have established where we only run one or two Adobe apps on a given workstation or for a certain employee. It really adds up a lot differently.
 
Hi Bruce,

I am still a little confused by this response. We currently offer so many ways to archive versions of your product that don't involve opening a Premiere Project. Today you can export to EDL, XML, AAF, OMF, and IRCP. Not to mention the ability to encode final output to just about any format in the world. We are continuing to work on these and other features to interchange with other apps. We always have. After Effects allows saving back to previous versions of project formats. So do most other Adobe apps. The Premiere Team now has a lot of people requesting the feature to save back to CS 6 projects and we will balance that against other feature requests.

Cheers

Dave

(random side note thought as well as this just popped into my head... You can import a Premiere Project to After Effects, save that back to CS6 version and open that in Premiere Pro CS 6)


Sure, that works for now. But let's think a few years into the future.

Let's say we have a future version of After Effects or Premiere with a bunch of cool features. Projects that we create that use those features will not work properly in if you save them as CS6 (even if you remember to). So nobody will be able to be open those projects properly unless they have an active subscription (at whatever price Adobe decides to charge then).

I think that Adobe highly underestimates the life-cycle of projects! I am also certain that I'll be doing projects in 2016 that I'll want to open in 2046. Also, I own and use a LOT of software applications - and if I had to pay a subscription on every one, I wouldn't be able to afford them.

Let's put it this in coder terms: Imagine that OpenGL was not free but a paid library and you are a guy coding graphics stuff.

The OpenGL foundation suddenly decides you have to pay $29.95 a month to be allowed to compile your code if it uses OpenGL. They say it's because they want to add features to the library more often. The price goes up to $50 per month next year.

Now if you want to tinker with your OpenGL app every few months... you (and anyone else) must pay $29.95 each month. Or potentially much more: they can raise the price at any time and even discontinue the library at their own whim. Then you won't be able to compile your OpenGL code again ever.

Just to appease people, they let you use the previous version of OpenGL (if you paid for it). But any new OpenGL features you use in your code won't translate.

It's even worse than that for us because code often goes out of date quicker than films do.

I expect to want to reopen my film projects in 30 years' time.

It would actually be very easy for Adobe to do this. They should just allow you to install any legacy version from the cloud. And how do we know they don't plan to do that anyway - since CC just started with CS6.

Tom is talking about the ability to open your project AFTER you are no longer subscribed to the cloud.

If Adobe was offering cloud services plus some kind of buy-out option, nobody would be upset.

Bruce Allen
www.boacinema.com
 
Tom is talking about the ability to open your project AFTER you are no longer subscribed to the cloud.

If Adobe was offering cloud services plus some kind of buy-out option, nobody would be upset.

Bruce Allen
www.boacinema.com

Hmmm... I understand this concern!
 
I don't get the outrage over this. Most users I know update their software every year anyway. Same cost. Less hassle. You never "owned" your Adobe software anyway. It has always been a license.
 
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