Scott Crawley
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It is not an issue of software compatibility, not for me anyway. I don't think I am in the minority on this. I am more concerned with the fact that you will be unable to open projects unless you put a continuous syphon in your wallet.
With my current license I can continue to work and access old projects for as long as I can maintain a computer capable of running the software. My current computer could run for 3... 5... or even eight years and during that time I will not have to lay out another penny on software. If you do the math over time, the longer you are in, the more it hurts:
(barring subscription fee increases beyond $50/year)
1 year $600
3 years $1800
5 years $3000
8 years $4800
Now $4800 over eight years may not seem like a lot for a business, but for the independent artist who is not working professionally and may only upgrade every second or third version that additional expense =$2400-$3200. That is no small number.
What percentage of Adobe customers do you think are using their one or two pieces of Adobe software to generate artwork that never generates income? I don't know the answer, but I would bet that Kodak would make a good comparison for starters. What percentage of Kodak revenue was consumer, and how much was professional? I'm pretty sure their consumer market significantly dwarfed their pro markets. The non-professional is going to be the loudest voice in the Adobe subscription debate so long as they don't lie down. I am optimistic that the pressure could be overwhelming. OTOH, I understand that Photoshop is not a mom and pop piece of photo software. That diminishes the consumer impact on the discussion, and I am unsure how much.
If you are using more than two pieces of software in the suite that number is even less significant, but how many of the users I describe are really using more than two titles?
With my current license I can continue to work and access old projects for as long as I can maintain a computer capable of running the software. My current computer could run for 3... 5... or even eight years and during that time I will not have to lay out another penny on software. If you do the math over time, the longer you are in, the more it hurts:
(barring subscription fee increases beyond $50/year)
1 year $600
3 years $1800
5 years $3000
8 years $4800
Now $4800 over eight years may not seem like a lot for a business, but for the independent artist who is not working professionally and may only upgrade every second or third version that additional expense =$2400-$3200. That is no small number.
What percentage of Adobe customers do you think are using their one or two pieces of Adobe software to generate artwork that never generates income? I don't know the answer, but I would bet that Kodak would make a good comparison for starters. What percentage of Kodak revenue was consumer, and how much was professional? I'm pretty sure their consumer market significantly dwarfed their pro markets. The non-professional is going to be the loudest voice in the Adobe subscription debate so long as they don't lie down. I am optimistic that the pressure could be overwhelming. OTOH, I understand that Photoshop is not a mom and pop piece of photo software. That diminishes the consumer impact on the discussion, and I am unsure how much.
If you are using more than two pieces of software in the suite that number is even less significant, but how many of the users I describe are really using more than two titles?
I have been using CC for over a year now as well, and have not had a single issue. It's funny to me that so many people are scared that a few years down the road they will no longer have the ability to open projects any longer. On the rare occasion that I have to go back several years and access an edit to a project I worked on long ago, I have never opened that project in the old version in which it was created, it has always been opened in the version I currently run. $50 a month is a small investment for the type of product that adobe has been delivering, especially when they ARE the company that has implemented an R3D workflow because we asked for it, years before anyone other editing suite had a clue.
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