Björn Benckert
Well-known member
I enjoy Smoke very much. It's incredibly powerful and flexible. Beside the new and much improved editing interface, the learning curve of the advanced stuff, like CFX and Action is insane. Anyone, who hash't worked with Smoke/Flame for an extended period of time will find Smoke very intimidating.
But you have to consider that you do not find action or anything like the EFX node tolset that the smoke has in any of the other editing programs out there. And the normal timeline efx of smoke is pretty much at a better standard than the other has, and those are pretty straight forward. So in other words, you can get smoke, then watch a few tutorials and feel quite confident with editing. I know some avid guys would disagree with me when I say that smoke is a far superior editing program than avid. but I actually think so and I have used both for quite a bit, even though I used far more Fire than avid. And to me if you got to learn one, why not start using the real deal, that can do it all. No other has the grading tools that smoke has, or the composting or even the ease of editing. It allready works really nice in native r3d and it will get tons better as no others update their stuff at the same speed as Autodesk does. You have to consider, smoke on mac came out just a couple of years ago then it was a complete Rewirte from Linux Fire/Smoke, then now they did it again, and further more they are definitely going the BM route. The prices are falling like mad and I think soon Smoke will be available for free and Autodesk will start only selling dedicated hardware for it. And by doing so get a huge user base and still be the top dog from having the performance of the hardware... at least thats what I hope they do.. lol.