Björn Benckert
Well-known member
Given enough time, you may create some interesting looking image, but if that "grade" doesn't work with the rest of the storyline of the film set by the director and interpreted by colorist, then what? Do you think it's better for a colorist to have a full set of metadata controls to grade with or for VFX guy to fiddle with the grade of the single shot? I think you know the answer…
On the side note, if you need 29 layers to grade something, there usually something wrong with either the material or the person gradingFlame/Smoke are awful devices for grading- overly complicated, very slow (can you say render?) and not really optimized for such operation. And that is why AD still offers Lustre.
And one final point, pushing some colors around is not color grading. Using colors to enhance the story, is.
no its not 29+ layers to grade... its about 40 extras shot in multiple takes and the fotball stadium has 90000 seats... and i need to even out change and alter the inputs and relight the material with virtual light sources to make a up the crowd. this can only be done properly when each layer is in its place togeter with layers of cg people flags etc all rendered in log for most posible dr.
of course a colorist could do a pre light but that would not be much help. but im frankly quite tired of colorists that think they do magic and that thier programs are superior and such. that was the truth when you had the wheels of steel and digitised film but thats not the case any more, you handle files now those files do not behave any different in a modern compositing grade setup then they do in a grading only capable toolset. So the only thjng to argue about is eye and who has the better one. Experience and taste etc but thats for clients to decide not much to duscuss in a forum like this i think.