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Scott Crawley
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Cool... Anything else?
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
Haven't read it yet, but it's a completely redesigned app
http://magazine.creativecow.net/article/walter-biscardi-yes-autodesk-smoke-2013-changes-everything
Another
http://ryansalazar.net/index.php/20...signed-autodesk-smoke-video-editing-software/
EDIT: Title should read Smoke news. Thanks Sam.
...
Thank you, Christian.fixed
I believe you can buy the current version for $3495 and get the upgrade for free. Or wait till June and get a free 90 day trial.
Nick.I had the amazing opportunity to demo Smoke/Flame/Lustre about a year and a half ago. My take on the package was that, while Lustre was AMAZING to work with, and Flame had AMAZING potential once you learned how to comp in it, it all seemed INCREDIBLY hard to get into and out of. Like there is a massive wall of information and know-how that you had to scale before you could even get footage into the damn thing.
This may be seen as flame-bating, but it's really just ignorance that I would love to have corrected: What is the point of Smoke? I mean, versus FCP, Premiere, Avid, given the (at the time "massive", now only "large") price differential, I couldn't see what it did that the other standard editing programs couldn't. Or what it did better/smoother than the others. Flame and Lustre, I could see the potential. Smoke, I could not.
Can anyone tell me what I'm missing here? I'm a big fan of "More tools in my toolbox is always a good thing", and would hate to be completely overlooking Smoke because of some misconceptions and a lack of a decent explanation.
EDIT: I often see Smoke referred to as a great, or even the best, "finishing" application. I feel the most ignorant for having to ask: What does this mean? What kinds of things routinely go in to the process of Finishing projects?