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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Resolve on PC

You guys need to email black magic for a windows version. I did and actually got a response telling me they are evaluating the demand. The more emails they get, the better.

What email address did you write them at?
 
What email address did you write them at?

I emailed info-usa "at" blackmagic-design "dot" com and got an answer within a few hours from an actual person. The emails we send will be forwarded to the product manager. So start flooding them with emails requesting a windows version! :thumbsup:
 
I emailed info-usa "at" blackmagic-design "dot" com and got an answer within a few hours from an actual person. The emails we send will be forwarded to the product manager. So start flooding them with emails requesting a windows version! :thumbsup:
Or you could just say it here, because the product manager for Resolve is Peter Chamberlain and he's here answering questions. Pretty cool. I don't know any other company, beside Red, that has such high management and engineering (Rohit) level presence here:thumbup1:
 
I think,
IF Davinci resolve was released first for windows system a lot of people would've abandoned the Mac camp.. this in the opposite of windows users buying Macs only for the sake of resolve..
but, the strategic move from BMD was to target the majority of FCP users which now doesn't seem to have a big future.. (FCP not the users)
Till now, with that setup, finishing with high tech / speedy davinci would mostly require super slow/non-realtime (in most cases needs transcodes) editing workflow using FCP..
I also think that Post houses would by Resolve on windows like hotcakes, houses needs to show the client a different looking machine than a Mac to convince them that this a super grading system.. clients already tied Macs to FCP which is in its nature an inferior to the high end systems and a cheap solution.. I'm sure a linux+console system would do this job very well, but windows version would also help..
 
Or you could just say it here, because the product manager for Resolve is Peter Chamberlain and he's here answering questions....
Saying it here, I would buy Resolve in a heartbeat if a windos version is available, having here all Hp-Workstations, only one I-Mac for ProRes transcodings. I want Resolve but for our next hardware investements in autum I´m unsure which direction to go. While I love RED´s native Workflow with PPro and AE on a PC with cuda an mercury it lacks a serious Grading Application but Apples policy for the future makes me a "little bit" sceptical...

alex
 
Very odd you guys think a Windows OS has benifits over Linux based OS.......

Think of the Driver architecture, nVidia writes the best ones for windows, which are the most needed thing for resolve IMHO.. GPU power..
and this because of a simple reason, windows is the best gaming OS in the market.. so, it relies on that part of the system heavily..
 
FWIU, the real stumbling block to Windows Resolve is that there is a countless number of Windows PC configurations. It's simply too much to test.

BMD could decide to certify Resolve on only a few setups, mostly HP workstations (somewhat similar to what Avid does) and let those who want to go outside those requirements fend for themselves to a certain degree.


Exactly, Avid has been doing that for years so why can't they do it?

Also, the Linux version is aimed for post production houses or professionals who ONLY work with grading. I think there's a lot of people in here who freelance in a large number of areas. They need both camera and sound equipment, editing software and hardware, storage options and deliveries. To buy a 30K system on top of everything else is not realistic. I'm sometime amazed at how many people in here who speaks like they have an unlimited bank account.

Clearly, both the lite and 995 version of Resolve is in the interest of many who have windows based systems. Linux is not an option because there aren't that many other softwares you can use on it.
Yes, buying a Mac Pro in it's next generation would be a very nice investment, but I have too little faith in Apple as a company to not screw up future updates to their systems and support, look at FCPX.
It's an arrogant attitude that many, not just me, find not suitable for a sustainable hardware/software supplier.

I have a one man company and I do not get enough jobs (or rather, greedy productions) to be able to afford extreme investments. I invest in as much as I can to stay up to date with how fast technology is moving. Windows is a platform that supports a lot of software and hardware. It gives you a choice and your workstation isn't aging the same way as a Mac Pro tower because you can upgrade it in much more flexible ways. Yes, windows isn't as stable as OSX or Linux, but with some tweaking I know how to optimize windows for what I do, and people seem to forget about the benefits windows has and instead rant on about the usual OSX versus Linux versus Windows.

I would never change my personal computer to a PC. My Macbook Air is a fine thing to have around, it's fast, responsive and I can just start doing what I want instead of dwelling about popup windows about random shit. But the investment into a powerful workstation is a different investment and the simplicity (meant in a good way) of OSX is not enough to justify an investment that would ruin my economy.

There are too many producers and apple fans with their Ipads out there who want collaborators to use mac because they think it's the only good system. I'm sick of convincing them about why I use windows.
It's like trying to explain to indoctrinated extremists that there are other ways through life. I love both mac and pc for different reasons, but I seriously put some thinking into my investments and I cannot justify getting a mac pro just to be able to have resolve when I have so much more options on the PC side for my whole workflow.

So, a windows option should be made available. Almost all other professional companies have support for both platforms, why should resolve just stick to apple? It makes no sense.

Steps on a soap box...

I want Resolve on PC now!

Frank


Agree agree and agree.
 
I also think that Post houses would by Resolve on windows like hotcakes, houses needs to show the client a different looking machine than a Mac to convince them that this a super grading system.. clients already tied Macs to FCP which is in its nature an inferior to the high end systems and a cheap solution.. I'm sure a linux+console system would do this job very well, but windows version would also help..

Not any of the post houses I know. Windows is the least desired OS in nearly every post house I've been in, at least in terms of workstations. Linux and Mac are the systems of choice, not only because of applications, but because they are both essentially Unix based and as such have scripting and standard Unix utility support built in. This allows higher end post facilities to have automated workflows rather easily and elegantly. That's one reason Autodesk chose to go to the Mac only (at least so far) with Smoke, and it's why Blackmagic's first port of Resolve went to the Mac. Houses that are running Windows based systems such as Pablo and Nucoda Film Master are usually using Windows because they have to, not because they want to.

One shouldn't confuse the needs and desires of individuals who are trying to get things as cheaply as possible with those of post houses that need to service a wide range of clients and need a degree of stability, reliability, and flexibility that many individuals do not.
 
I know it's extremely far fetched, but I would love if resolve worked with the Kona card. We are building a Decklink solution just to test out resolve. thunderbolt support would be killer as well, with the new Black Magic ultra 3D thunderbolt device.
 
I know it's extremely far fetched, but I would love if resolve worked with the Kona card.
Blackmagic's main business is selling video cards and other devices, so I'm doubtful that they'll support a competitor in this way.

I think Thunderbolt support is almost guaranteed at some point in the future, but it's only a guess on my part.
 
Not any of the post houses I know. Windows is the least desired OS in nearly every post house I've been in, at least in terms of workstations. Linux and Mac are the systems of choice, not only because of applications, but because they are both essentially Unix based and as such have scripting and standard Unix utility support built in. This allows higher end post facilities to have automated workflows rather easily and elegantly. That's one reason Autodesk chose to go to the Mac only (at least so far) with Smoke, and it's why Blackmagic's first port of Resolve went to the Mac. Houses that are running Windows based systems such as Pablo and Nucoda Film Master are usually using Windows because they have to, not because they want to.

One shouldn't confuse the needs and desires of individuals who are trying to get things as cheaply as possible with those of post houses that need to service a wide range of clients and need a degree of stability, reliability, and flexibility that many individuals do not.

The fact that these post houses trusts the apple is something different than in real tech world, things did change.. apple seems no longer interested in the professional market, and there is a very exciting adobe (and others) going around a new technology that is based on a different hardware architecture that apple simply doesn't have enough support for it.. I can assure you that having a GTX 470 + CS 5.5 on windows 7 is an amazing experience working with visual / audio material.. life is a way easier than final cut's gamma shifts. slowness, ingest/convert bla bla bla,, and bad scaling algorithm.. getting a Davinci on a windows system is something that most pc users know exactly what it means, simply endless possibilities just the way you dream of them.. Windows have matured a lot since the 10 years old windows xp..
I can tell you yes, windows is not the best OS in the world but it can do this job the way it should be..
Linux is on the top of them all, really its hard to put the mac in the same category,, I remember sometime ago the most fancy was Irix.. not all unix based systems are the same.. macs are certified with Unix 03 and Linux is not certified and is more to, and extended than POSIX specification.. something like that, I don't remember much about the difference but the base is different.. someone with a good knowledge in this topic could answer this difference,, :-)
 
Perhaps a bit off-topic, Windows has a killer feature we tend to forget about - DirectX. Vegas Pro has a 6 vector color corrector AAV ColorLab which exclusively uses DirectX 9 for grading images and the performance is absolutely phenomenal. Unreal. No matter what you do - blurs, glows, 6-vector HSL for all 6 vectors, 12 different nodes of AAV CL on 6 tracks of video - and it is always the CPU or HDD playing catch up. Use a MPEG-2 I-frame track and the CPU renders at 120 fps, but the GPU doing all the color correction at 32-bit FP barely breaks a sweat at 6%-7% GPU usage. It is also endlessly scalable - and that suggests that this little DirectX color corrector is capable of 2000+ fps renders on a 1080p video, if the rest of the systems weren't bottlenecks. And to think of the further improvements in performance DirectX 11 and optimizations would bring in. Or Geometry shaders from DX10. When a single Radeon HD 6990 can produce 5.7K images like these at 30 fps, one has to wonder why something as primitive as color grading shouldn't be a lot faster than it currently is. I mean, we had images like these back in 2007! OpenGL was a solid API till OpenGL 1.4. Today, the only reason to use OpenGL 4 over DirectX 11 (especially pixel shaders relevant to post-production) is to maintain compatibility with Unix based OS.
 
One more vote for a PC version of Resolve.. IMO that would make perfect sense since all BlackMagic products work on both platforms.. Why Resolve should be an exception..
 
Not any of the post houses I know. Windows is the least desired OS in nearly every post house I've been in, at least in terms of workstations. Linux and Mac are the systems of choice, not only because of applications, but because they are both essentially Unix based and as such have scripting and standard Unix utility support built in. This allows higher end post facilities to have automated workflows rather easily and elegantly. That's one reason Autodesk chose to go to the Mac only (at least so far) with Smoke, and it's why Blackmagic's first port of Resolve went to the Mac. Houses that are running Windows based systems such as Pablo and Nucoda Film Master are usually using Windows because they have to, not because they want to.

One shouldn't confuse the needs and desires of individuals who are trying to get things as cheaply as possible with those of post houses that need to service a wide range of clients and need a degree of stability, reliability, and flexibility that many individuals do not.

Mike is absolutely right. May I respectfully suggest that going down a windows OS based route may not be the best choice of OS. If you don't like or don't want Apple hardware then the Linux version will run on PC boxes very well.if you building a Resolve suite then its likely to be a dedicated box to run the software on plus a few other complimentary apps.
 
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