paulcurtis
Well-known member
Tried to match IPP2 to Davinci Wide Gamut. This time No Scopes.
Firstly thanks for all the samples Rand, appreciated.
I'm on the fence right now. Resolve 17+ certainly pushes you into ResolveWG as the timeline and to use Resolve output mapping. Of course it's flexible enough that you don't have to. But if you do then you can take full advantage of the HDR grading palette which is so much better than the standard one and makes so much more sense.
What i like is the fact that in that palette i see a histogram of my entire source camera range and then can quite simply pinpoint where the corrections should happen.
My issues are really
- In that mapping from camera RWG/LogG10 at the start, do i miss any data? Answer is i'm pretty sure, no. I get everything
- In tone mapping (and IPP2 only maps to 1886 and 2020 right now) is there any benefit to the gamut massaging that happens in IPP2 vs Resolve. And i'm not sure yet. Your examples don't show anything that cannot be tweaked and mapped differently.
The IPP2 mapping is great, but it's like pre-canned grades in terms of contrast and rolloff. If you are working with footage in Resolve the contrast should be decided by your grade not the tone mapping. the IPP2 luts are perfect if you're handing off footage that won't be graded.
The claim is ResolveWG can losslessly move colourspaces in and out. If that holds true then it's a better way to deal with footage. Means i can take R3D in and deal with it in normal grading but at any time can pop a node or a LUT and set that to RGW/LogG10 and can use the output of that.
However what holds me back is that IPP2 understands the Red camera sensor and so are there colours specific to Red that are mapped in a way with IPP2 that i cannot map any other way. And i don't know. I need to shoot some odd saturated lights and see if i can break it
But so far in my tests i don't see a reason to use IPP2 at least in a way that a tiny contrast tweak in a single node won't give me with Resolve.
cheers
Paul