roryhinds
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Thanks Justin, I never saw that post by Jarred.
Hopefully we can move to GPU hardware assisted for both .Red encoding and .R3D debayering.
I'm still trying to get my head around working with 4k DPX or OpenEXR files and how that will impact the workflow and system performance for a 4k Finish.
Hopefully we can move to GPU hardware assisted for both .Red encoding and .R3D debayering.
I'm still trying to get my head around working with 4k DPX or OpenEXR files and how that will impact the workflow and system performance for a 4k Finish.