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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

REDCINE-X Professional Update... Build 9 Beta.

When the news of Alchemy was posted Jim said: "Alchemy is a slider that turns lead into gold.

And, of course, it is free.

Jim"

Please clarify what it means that it will "expire".

Thanks.
 
When the news of Alchemy was posted Jim said: "Alchemy is a slider that turns lead into gold.

And, of course, it is free.

Jim"

Please clarify what it means that it will "expire".

Thanks.

As Rob mentioned., we are experimenting with plugin control for RCX... and part of that foundation includes time expirations for future implementations. RCX has grown into something bigger and better than we ever expected.. and Rob and his team continue to explore ways to make it bigger and better. Putting 6 rockets in one system is one way to do that.. another is plugins.
 
The only downside with features expiring is that if you were to grade in RedCineX and then ever go back later, the expired plug-ins wouldn't be active anymore and you wouldn't be able to match your shots up.
 
6 Rockets (multiple Rockets basically) in a system will surely be essential for working with multiple streams of 5K with HDRx. Sandy Bridge-EP systems will go perfectly with multiple Rocket configurations. As for plug-ins, how about OFX support?
 
... one way to do that.. another is plugins.
A third is control of looks for the camera and monitors. Great work Rob. RC-x rocks and has really grown up to become not only a 1st rate program in its own right but looks to become a platform for something that other software companies will have the room to integrate a huge variety of tools. If we want to participate to introduce our own "modules" how can we sign up? Is this through the normal sdk?

Love everything you guys do.
 
As Rob mentioned., we are experimenting with plugin control for RCX... and part of that foundation includes time expirations for future implementations. RCX has grown into something bigger and better than we ever expected.. and Rob and his team continue to explore ways to make it bigger and better. Putting 6 rockets in one system is one way to do that.. another is plugins.

I understand the nature of software development and betas but I'm still not completely sure what implications to RCX this has? Just curious, as I'm a working professional and need some kind of certainty that the tools I'm relying on today will also work tomorrow. I have no problems paying for software btw :-)
 
no problem to pay a monthly fee here!
small question left.
is there a recommendation/best practice somewhere how to use alchemy and filmlook.
 
I have no knowledge of any PC motherboard that has 6 PCIe x8 slots + one more for a graphics card.
Does anybody here ever heard of such a beast?
 
We made a cool tool that makes 17D lut's out of any PSD document setting. It's quite cool, give the DOP a 16bit tiff file in as a PSD file, let him do his grade to it in photoshop and save. Then we run that trough our script and get a grading setup usable in pretty much any pro grading /compositing tool like flame, nuke, resolve etc. It would be nice to be able to drag those into RCX aswell.

Pretty cool!!!!
 
SuperMicro X8DAH has dual 36D controllers doubling the allowable PCI-e bandwidth and 2x16 4x8 1x4(8slot). I imangine when the new Xeons are realeased they will update this board. Specialized Linux based software I expect will allow multiple machines to pool their RR cards??

-noel

http://www.supermicro.nl/products/motherboard/QPI/5500/X8DAH_.cfm
I have no knowledge of any PC motherboard that has 6 PCIe x8 slots + one more for a graphics card.
Does anybody here ever heard of such a beast?
 
HDRx magic motion in Resolve as a plugin should be available!!!... for free ;)

HDRx is useless if a good motion blending implementation in 3rd party software is not possible. Magic motion is the best way of doing it I've seen.

Any news?

Thanks

Pat
 
I upgraded from 8 to 9 today on set but now it wants me to update my driver and firmware. I updated the driver, but the firmware won't update properly. Do I have to flip the DIP #8 switch? OR is there something else I'm missing? I've upgraded firmware and drivers in the past with ease, but for some reason it's being stubborn this time. I resorted back to 8 fow now. Any advice would be appreciated, I know it's a n00b question, just wanted to see if anyone else is encountering this problem. Thanks in advance.

Can you email Dan Duran (duran at red) on this? Thanks
 
So PC only then?

It works on the Mac up till 3 in the tower (not a full speed, obviously) and we can support more through a PCIe extender. However, I do not expect those scenarios to run at full speed (due to limited PCIe bandwidth available in the towers).
 
The only downside with features expiring is that if you were to grade in RedCineX and then ever go back later, the expired plug-ins wouldn't be active anymore and you wouldn't be able to match your shots up.

One of the things I spend a significant amount of time on is backwards compatibility. We're not going to break things on purpose. That's why we keep releasing updates :)
 
A third is control of looks for the camera and monitors. Great work Rob. RC-x rocks and has really grown up to become not only a 1st rate program in its own right but looks to become a platform for something that other software companies will have the room to integrate a huge variety of tools. If we want to participate to introduce our own "modules" how can we sign up? Is this through the normal sdk?

Love everything you guys do.

Thanks! We're still working on a more general plugin type system. Once the details for that have been worked out, we will also announce info on any API/SDK type stuff
 
I understand the nature of software development and betas but I'm still not completely sure what implications to RCX this has? Just curious, as I'm a working professional and need some kind of certainty that the tools I'm relying on today will also work tomorrow. I have no problems paying for software btw :-)

They will. Nothing to worry about!
 
HDRx magic motion in Resolve as a plugin should be available!!!... for free ;)

HDRx is useless if a good motion blending implementation in 3rd party software is not possible. Magic motion is the best way of doing it I've seen.

Any news?

Thanks

Pat

Magic Motion went out to everybody in an SDK update this week
 
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