Ergin Ozturk
Well-known member
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Computer generated.
from Phil's chart?
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![]()
Computer generated.
from Phil's chart?
If you're curious the variance mostly stems from saturation, which is due to the "neutrality/flatness" of REDlogFilm - which is expected. Tonal values are extremely close per chip. Hue Shift isn't particularly large either.
What is important to take from this is that the color is extremely good and painfully close to chart accurate. Under a more calibrated and tuned source, meaning missing the variables of the ambiance of say the sky dome or bounce from the concrete below the chart and other chaos due to the sun or sky pollution, this would produce even better results.
So, long and the short of it.
Color is very, very good on Dragon. Like crazy good. Crazy good straight out of camera. Under all light conditions that I've tested.
And this is without whatever new color science Graeme's been cooking over the last few months. I'm actually curious what "can be done" from here even.
Color is extremely important here. As is the Workable Latitude found in the captured Dynamic Range. As is the Calibration. As is the IR Cut found in the newly designed OLPF tuned to the Dragon Sensor itself.
Phil: Great test - and I agree.
However you and I both know that a color chip does not have precisely the same spectral characteristics as human skin.
Phil do you think the dragon olpf is as strong on dragon as on epic? I like to se a it weaker. Of course i can get as much detail I want but i thinks its unnecesary strong. Would be fun to try one without it and test what kind of scenes that would suffer without it and if it could be fixed in post.