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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Phil's REDRAY Releases

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  • #41
Ive tested on Mac Pro 2012 units with or without ROCKET.

One machine did a few second clip without crashing.

The crash reports are they typical Apple ones that take to long to explain.

Oh well as long as I have space for DPX files, Im good.

I guess I can just spit these out of RESOLVE then convert in RCXPro...correct?


Yep. I sometimes fire off .R3Ds straight to REDRAY for review, but more commonly I'm exporting the 16bit DPX sequences via Adobe Media Encoder or Resolve. It's been working well for me.
 
Yep. I sometimes fire off .R3Ds straight to REDRAY for review, but more commonly I'm exporting the 16bit DPX sequences via Adobe Media Encoder or Resolve. It's been working well for me.


ooh do explain this workflow.

are you exporting from Premiere CC/Resolve then converting in RCXPro?
 
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Just a straight export from Adobe Media Encoder (exporting the Premiere Pro timeline via that). Resolve it's just exporting the DPX sequence via the Deliver panel. Nothing crazy there.

All I'm doing in Redcine-X Pro is bringing in the DPX sequence. I've also done it with 16 bit TIF sequences.

No voodoo here. Just simple sequence exports.
 
Well you must have a clone cause you are everywhere in REDUSER helping ;)

Thanks again!!
 
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