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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

John Cordell

to confirm..i did shoot many of the first day test shots at 120 fps at 2.40:1...

now i have a new version of the software that limits us to 96 fps ( limit....ha ha ha) i can't believe we can even do 96 it is so great.

fyi, the firmware updates take literally 30 seconds or less, i will have to time it next time, but it is unreal how fast everything is with this camera....

it is like (for you old geeks like me) living with an 8086 processor and a 2048 baud modem with ms-dos 2.1 for almost four years and loving it, because let's face it, it is way better than the TI calculator you were using before getting it, and then all of a sudden, you have a 12 core mac pro with high speed wireless internet...F$#@ing amazing, indescribable change/experience.

I love the R1, but for that george lopez shoot, they wanted to shoot with the r1...i took out the epic and we never touched the r1 all day...i think this may be a trend with my clients...

thanks john for your observations.

dino
 
will higher rates be available at lower resolutions like on the RED One?
like for example, at 2K, 250fps?

a very apreciated adition would be the creation of a aprox 2.5k window and get it going as fast as it can (hopefully to 200fps). 2.5k seems to create a really usefull 1080p or 2k (on Red 1mx) and the extra speed over 3k would be great.

Also moden s16 lenses should pretty much all cover. This would facilitate the use of fast glass like the Ultra 16s.

m
 
I very apreciated adition would be the creation of a aprox 2.5k window and get it going as fast as it can (hopefully to 200fps). 2.5k seems to create a really usefull 1080p or 2k (on Red 1mx) and the extra speed over 3k would be great.

Also moden s16 lenses should pretty much all cover. This would facilitate the use of fast glass like the Ultra 16s.

m
I agree that a 2.5K mode might be useful. The 2K mode is a bit soft when finishing in 1080P...
 
I agree that a 2.5K mode might be useful. The 2K mode is a bit soft when finishing in 1080P...

I'm hoping 2k on EPIC won't be the same as 2k on RED 1, especially for VFX work. Something tells me - we'll all be pleased.

I saw a weisscam 1080 shoot a man falling at 2000 fps, we kept speeding it up cause it didn't look right in super slow motion. The fps we all agreed it looked best at was...250 fps. I was very pleased, as I knew EPIC can deliver that.
 
HDRx R3D fun...

HDRx R3D fun...

Ok, here's an R3D snippet shot with HDRx at 6 stops. I'll try and get something with more motion at some point, but I wanted to share something so that people can play with HDRx in Redcine-X.

http://www.cordellproductions.com/movies/sample6stops.R3D

If you just put the clip in the viewer in Redcine-X (build 416ER) you will have alternating frames of the short and long exposures. Which is fun and a nice way to see and compare the two exposures.

But for more fun, follow these instruction from Jim's earlier post in this thread:

For HDRx, in RCX drag the clip into the bin. Right click it and Set HDRx pairing to (0,1) (2,3). Then drag that clip into the viewer. On the right you will see an HDRx box. Check it and play with the slider. This is the most remedial blending option. Graeme's newest miracle will go into RCX soon. But this will get you started.

Jim
 
Thanks for the clip.

Unfortunately, I think the R3D trim removed the HDR flag from the metadata.

The options the Jim mentions are not available in 416ER win32. When I right click and investigate the clip metadata, the HDR Mode = No HDR

For now, I'll have to export a snap and experiment with Add/Mix in Nuke.
 
Info on the R3D snippet

Info on the R3D snippet

The clip was shot on a Red Pro Prime 100mm, at f8, with .9 ND. I tried to expose for the subject and let the background completely blow out.

Basically I wanted to shoot and share a scene that had more than the 13.5 stops that the camera can handle on its own. The clouds in the background are not captured in the long exposure at all. By the way, without the .9 ND, and with the lens stopped down to f22, the clouds were still blown out.
 
Thanks for the clip.

Unfortunately, I think the R3D trim removed the HDR flag from the metadata.

The options the Jim mentions are not available in 416ER win32. When I right click and investigate the clip metadata, the HDR Mode = No HDR

For now, I'll have to export a snap and experiment with Add/Mix in Nuke.

I was able to download the clip and follow the steps outlined and use the HDRx blend feature in Redcine-X. The order of steps was important: drag clip into a bin, right-click clip in bin and set HDRx mode, then drag that clip into the viewer. In the clips settings window, there should be an HDR section, if you click on HDR Blend button, the slider to the left should be active.

Perhaps it's a win32 thing. On the mac, in 416ER, when you right-click on the clip in the bin (must be in a bin, not just the browser), the last menu item is HDRx pairing. I don't think that relies on any metadata in the file -- I can set it on any r3d. In fact, it makes for an interesting effect to view a non-HDR shot with the pairing enabled.
 
I managed to play with the HDRx a few times but then have RC-X lock up with the perpetual spinning wheel deal. I'm trying to reproduce the problem.

As far as the clip goes, this is an excellent test. I was able to use the HDR Blend slider to find what I felt was the initial sweet spot for the exposure. Amazing.

I noticed that if I played the clip a few times and then change HDR Blend that's when RC-X chokes on my system. I lowered the res to 1/16 with similar results.

Totally looking forward to making good use of HDRx.
 
Hm.
Everything work perfectly, but once I fire up the Export module to set the DPX setting, the whole app becomes unresponsive. Could be, that I have just 2GB of RAM? Anybody can export or it's just my Macbook Pro?

I was able to create a DPX export setting and export a blended clip to it. I'd try separating the steps -- create the export preset you want without doing any of the HDRx stuff, exit Redcine, then come back in and play with the HDRx and export. But I would point out that the current blending feature doesn't represent what Red plans on doing. It's just a simple blend to give us all a taste.

I'd consider any Redcine-X HDRx features to be pre-alpha -- they probably don't even want reports on what's working or not. Once they come out with an actual supported feature we can all bang on it to help them get it stable.

I put this clip out there so that once the real HDRx support comes out, people have something to throw at it.
 
I managed to play with the HDRx a few times but then have RC-X lock up with the perpetual spinning wheel deal. I'm trying to reproduce the problem.

As far as the clip goes, this is an excellent test. I was able to use the HDR Blend slider to find what I felt was the initial sweet spot for the exposure. Amazing.

I noticed that if I played the clip a few times and then change HDR Blend that's when RC-X chokes on my system. I lowered the res to 1/16 with similar results.

Totally looking forward to making good use of HDRx.

Yep, I've had the beach-ball of death a couple of times too. I just kill Redcine-X and hop back in. Takes 10 seconds. I wouldn't bother trying to repro, I don't think the intent of the current pre-alpha code is for real-world use -- it's just to give us a pre-view of what's to come.
 
Yep, I've had the beach-ball of death a couple of times too. I just kill Redcine-X and hop back in. Takes 10 seconds. I wouldn't bother trying to repro, I don't think the intent of the current pre-alpha code is for real-world use -- it's just to give us a pre-view of what's to come.


Understood. And thanks again for the clip.
 
As John said... this is Alpha stuff. Try and keep the discussion to what it "is doing" and not what "it doesn't do" for now. This build only has the remedial blend option. Thanks.

Jim
 
Any HDRx motion should be handled with Graeme's new Magic Button, which is not included in RCX 416.

Jim
 
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