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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

DaVinci Resolve 8 released and available

Just get Reslove already. If you have color correction and finishing work to do it's a no brainer. If you need real time performance plunk down the money for a heavy lifting machine with all the cards etc. . If you don't you can go leaner.

Thanks to the Blackmagic team for all the great updates. xml import is huge. Noise Reduction, Saturation/Hue curves, channel mixer, Compositing cababilities, HDRx, Image stabilization, ALE export, FCP roundtrip. Wow.

All we need now is Audio pass through for dailies which I'm sure will come soon?

Great tech support as well. I got great help over the phone when the new install caused problems with my Red Rocket yesterday.

Here is a link to our color reel, so you can see what this system is capable of:
 
Great tech support as well. I got great help over the phone when the new install caused problems with my Red Rocket yesterday.
Awesome work! I recognize a lot of the spots :)
 
Will there be any windows support? Since the dawn of the FCP fiasco, I'm looking at a powerful PC workstation instead, much more freedom and much easier to upgrade.
 
Just get Reslove already. If you have color correction and finishing work to do it's a no brainer. If you need real time performance plunk down the money for a heavy lifting machine with all the cards etc. . If you don't you can go leaner.

Thanks to the Blackmagic team for all the great updates. xml import is huge. Noise Reduction, Saturation/Hue curves, channel mixer, Compositing cababilities, HDRx, Image stabilization, ALE export, FCP roundtrip. Wow.

All we need now is Audio pass through for dailies which I'm sure will come soon?

Great tech support as well. I got great help over the phone when the new install caused problems with my Red Rocket yesterday.

Here is a link to our color reel, so you can see what this system is capable of:

Florian, Great stuff. You give us something to aim for with our resolve.
 
My guess is it's because they have Resolve 7 in stock as hard copy, but not 8. What about buying online?

Just contacted Canadian re-seller on purchasing Resolve 8.
According to them, I have to buy version 7 first then download version 8.
Is this true?
The paperwork I have to go thru to travel this path is not a easy one (due to corp standards).
 
My guess is it's because they have Resolve 7 in stock as hard copy, but not 8. What about buying online?

Its a non issue just buy the V7 disk and Da Vinci dongle and just download V8 online. We upgraded yesterday no issues.

I have to say Resolve on mac is turning in to a great system. Its very capable. I am not a colourist by training but I hope I can appreciate the feature sets and work others have achieved on it. Id like to ask what more expensive systems such as Lustre and Baselight, great systems such as they are, offer over a well speced Resolve system. Im not so sure its chalk and cheese.
 
Its a non issue just buy the V7 disk and Da Vinci dongle and just download V8 online. We upgraded yesterday no issues.

I have to say Resolve on mac is turning in to a great system. Its very capable. I am not a colourist by training but I hope I can appreciate the feature sets and work others have achieved on it. Id like to ask what more expensive systems such as Lustre and Baselight, great systems such as they are, offer over a well speced Resolve system. Im not so sure its chalk and cheese.

I'll just give a couple.
1. Lustre. Unparalleled support for a concurrent workflow among other Autodesk products. Most elegant UI. It is EOL, but it is soon to be included inside of Smoke and Flame.
2. Baselight. Most flexible systems, custom configurable UI with best control panel on the planet. Soon to be available as a $1000 plug-in for conforming and grading on a Mac. It was shown running on a FCP7, now... who knows?
3. FilmMaster. Most complete feature set, that allows an almost unlimited creative freedom. It's pretty much a Photoshop for video. Best Avid support for concurrent work with the Avid Unity.
4. Pablo. Way, way overpriced for today's market. It is based on a proprietary hardware. But it is a beast of a system. Not really my cup of tea...
All of this translates into a much faster turnaround and colorist creativity.
 
I'll just give a couple.
1. Lustre. Unparalleled support for a concurrent workflow among other Autodesk products. Most elegant UI. It is EOL, but it is soon to be included inside of Smoke and Flame.
2. Baselight. Most flexible systems, custom configurable UI with best control panel on the planet. Soon to be available as a $1000 plug-in for conforming and grading on a Mac. It was shown running on a FCP7, now... who knows?
3. FilmMaster. Most complete feature set, that allows an almost unlimited creative freedom. It's pretty much a Photoshop for video. Best Avid support for concurrent work with the Avid Unity.
4. Pablo. Way, way overpriced for today's market. It is based on a proprietary hardware. But it is a beast of a system. Not really my cup of tea...
All of this translates into a much faster turnaround and colorist creativity.

I think you are wrong on this one Jake, FCPX blows FilmMaster out of the water... You should try it out. Its only $299 and you can even get your money back..AWESOME!!
 
Has anybody tested the roundtrip capabilities for Media Composer and Resolve 8 yet?
 
Of course i'm drinking from the company Kool Aid fountain but I know there are a number of features in Resolve that you wont find in the others Jake mentions. So it's not chalk and cheese. I believe Resolve 8.0 will prove to be a watermark point where the majority of the market see it's not only the best value for your investment $, but provides a well rounded feature set that does allow you to grade any project that comes along. Sure there are extra features we will add. Send me those ideas and we will consider every one as a part of our future releases. For now, just enjoy the wonderful Resolve 8 for what it offers today, knowing there is more to come.
Peter
 
And Jake, I saw that your were looking at Smoke recently, where did you net out? Are you impressed with their color tools? And I thought Lustre was going to be ported to Smoke as well - ?

I'm going back and forth between Media Composer/Premiere -> Resolve -> AE post workflow and Media Composer/Premiere/whatever -> Smoke.

I'm a fan of the no-nonsense Smoke interface and online compositing tools. I'm searching around for another option for our long-form shows. AE for short form is easy-breezy, but 28:30 is a lifetime in AE.

Thoughts?
 
Of course i'm drinking from the company Kool Aid fountain but I know there are a number of features in Resolve that you wont find in the others Jake mentions. So it's not chalk and cheese. I believe Resolve 8.0 will prove to be a watermark point where the majority of the market see it's not only the best value for your investment $, but provides a well rounded feature set that does allow you to grade any project that comes along. Sure there are extra features we will add. Send me those ideas and we will consider every one as a part of our future releases. For now, just enjoy the wonderful Resolve 8 for what it offers today, knowing there is more to come.
Peter
Resolve 8 is absolute no brainer for anyone on a fence trying to decide on the color grading solution. It's rock solid, powerful, expendable and it's getting better all the time. Oh yeah, the version 8 update is also free!!!
BM is being very proactive in interaction with users, clearly demonstrated by Peter and Rohit's presence here. And please do not forget the technical support. Users of $995 software are enjoying the same level of support, that was customary for companies spending hundreds of thousands of dollars just a few years ago. The very same Dwaine and Mark, who probably have close to 50 years of combined experience in post and who had saved my ass more times, that I care to remember, will answer your Resolve questions. And much more. How cool is that?
And yes, Resolve has some tricks up in it's sleeve, that other software can't match. Remote grading alone is HUGE!!! XML rountrip is awesome. So, I can certainly see the pride and swagger, that BM has these days and it's for a good reason. In no way was I trying to diminish BM's achievement. I was just highlighting the diversity of choices.
 
And Jake, I saw that your were looking at Smoke recently, where did you net out? Are you impressed with their color tools? And I thought Lustre was going to be ported to Smoke as well - ?

I'm going back and forth between Media Composer/Premiere -> Resolve -> AE post workflow and Media Composer/Premiere/whatever -> Smoke.

I'm a fan of the no-nonsense Smoke interface and online compositing tools. I'm searching around for another option for our long-form shows. AE for short form is easy-breezy, but 28:30 is a lifetime in AE.

Thoughts?

I'm very impressed with Smoke. At the same time, existing color grading tools- CC and CW are pretty disappointing. Smoke has, in my opinion, the most complete tool-set out of any other finishing software. It is a true finishing box. You can edit, conform, composite, color grade, add titles, sound edit etc. and the list goes on. Said that, because it is such a complete box, the learning curve is very steep. At least for me. But once you get the hang of it, you suddenly realize just how brilliant Smoke is. Again, said that, I'd probably edit in FCP, PPRO, or Avid, conform in Smoke and for short form finish in Smoke. There is no need to use anything else. For long form color grading I wouldn't recommend it. I'd grab the Resolve for that. But once the Grade is ported, there will be no reason to use anything else, beside Smoke.
 
I'll just give a couple.
1. Lustre. Unparalleled support for a concurrent workflow among other Autodesk products. Most elegant UI. It is EOL, but it is soon to be included inside of Smoke and Flame.
2. Baselight. Most flexible systems, custom configurable UI with best control panel on the planet. Soon to be available as a $1000 plug-in for conforming and grading on a Mac. It was shown running on a FCP7, now... who knows?
3. FilmMaster. Most complete feature set, that allows an almost unlimited creative freedom. It's pretty much a Photoshop for video. Best Avid support for concurrent work with the Avid Unity.
4. Pablo. Way, way overpriced for today's market. It is based on a proprietary hardware. But it is a beast of a system. Not really my cup of tea...
All of this translates into a much faster turnaround and colorist creativity.

All great points. If you add the Resolve hardware control surface this will help the speed of operation and narrow the field but are there any significant benefits with the other systems over Resolve. Technical , features or operation.

Our disclaimer we own Resolve and are finding a very flexible and intuitive system to operate and with the new 3D tools is much improved.
 
Peter just ordered the big control surface along with DNX plugin , Just need to figure out now LINUX or MAC and also its between Storm FX and Future Reality for the mac or linux setups!

I bought the control surface, mac license and DNX plugin from Videocraft.
 
I'm a fan of the no-nonsense Smoke interface and online compositing tools. I'm searching around for another option for our long-form shows. AE for short form is easy-breezy, but 28:30 is a lifetime in AE.

Thoughts?

There are often misconceptions what Smoke actually is. It surely is not another AE by Autodesk.

Resolve and Smoke are no competitors, although there are some intersections. Resolve is a classic grading system with a big emphasis on colour, Smoke is an NLE like Avid, PP or FCP with extensive high quality tools with a big emphasis on editing (pretty obvious for an NLE).

Both eat EDL, AAF and XML. Smoke has additionally OMF/EDL I/O because as an NLE it has good audio capabilities - better than the classic NLEs have.

Resolve is GPU accelerated and made for a fast pace in a client supervised grading session, especially with the DaVinci Panel. Smoke relies not so much on the GPU, all VFX must be rendered for preview.

To a certain extend you can finish a project in Resolve. But for titles, compositings etc... you have to go elsewhere. Changing the timing, including sound cannot conveniently be done. A tedious re-conform is the consequence. With projects such as TV-shows, features etc... this is mostly not a problem because the edit usually gets approved in the off-line step. Compositings are created elsewhere, so are titles. These shots are already placed in the EDL or exchanged later in Resolve. If all is approved and the client does not changes hers/his mind you are a happy camper. If not, well.... Changing VFX means another application, re-rendering, exchanging shots, etc... and a very good house keeping regarding the project and the many, many folders down the tree.

Creating versionsn changing the timing, VFX and whatnot AFTER finishing is where Smoke shines because Smoke is an NLE on steroids and made for creative editing AND VFX. 95% of all VFX I have in my projects can be created inside Smoke. The rest is done in 3D apps and AE. House keeping is as easy as it gets because Smoke is doing all this for you, archiving is a breeze. You need a world class key? - no problem. Complex compositing in a 3D space? - no problem. Relighting? - no problem. Is a shot soft? - just paint the soft parts sharp. Need Grain? - please select a Kodak film stock. Animated 3D/2D Text? - easy. Shaky arials? - no problem. Wrinkles? - please your actress. Your Off-speaker has no punch? - EQ, Compressor, Reverb...all at your finger tips. Fast, quick grading, all RT? - err... well, no so good. Although the Colour Warper is a powerful too for delicate garding it's made to address colour issues in compositings such as colour match, etc... and not for a classic grading session.

Bottom line: Resolve for grading, Smoke for finishing. Great tandem and both are available on the Mac with an exceptional high value for money. And yes, Jake is right, the learning curve is very steep but can be mastered. There are many tutorials that will help you along. Be prepared to take some time - it will pay off.

Hans
 
Thanks for chiming in Hans - I'm curious what elements are you still going out to AE for in your finishes?
 
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