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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Beta Camera Build 3.2.13

When recording in my studio, my workflow is to have the camera connected to an HDMI splitter.

One output goes to a large monitor for checking focus and framing - and the other goes to a Black Magic Intensity card, currently connected to a MacPro with FCP7 (but soon I'll move everything to AE/Premiere on Win7 where I'm doing all my R3D file editing) where it records ProRes 422 HQ.

With a 'normal' camera, recording the hdmi feed bypasses all the mpeg compression and gives you true 1920 x 1080 from a DV camera.

I can record the session in 1080p with sound and immediately review the take on a large monitor with studio sound monitors.

Most of my takes are very short, but they need to be perfect. If I don't like a performance, I can immediately show the talent what they are doing wrong, and get them to correct it.

It's great to be able to look at a high quality version of what was just shot immediately, without having to deal with pulling R3Ds off the flash. I'll know exactly what a debayered output will look like (and sound like), in advance.

My hope is that when the 1080p24 is working, that I'll be able to do this with the Scarlet.

The Black Magic card in the Mac Pro won't record 1080p60, so I need to get the Scarlet to output at 1080p24 or hopefully 1080p23.97. The same goes for the Matrox MXO2, it won't work at 1080p60.

Unless there's a problem with the R3D files, I doubt the 1080p recording will be used for anything but review, but ... it never hurts to have a backup for video as well as sound (as some are reporting audio synch issues lately).

I'm toying with the idea of doing this in the field also, using a Win7 laptop (and external monitor) and a Black Magic USB3 Intensity - as I've gotten used to having a large monitor when recording.

The laptop would serve double duty for pulling R3D files off the flash cards to back them up and recycle them.

I think one of us is confused - very probably me - but I don't see how the electronic refresh rate of the monitor (in hertz) is related to the actual frame rate of the video. Isn't the refresh rate of the monitor related to the electrical pulse carrying the signal? Don't televisions and typically refresh the signal at a rate that is a multiple of the electrical signal: i.e. 60, 120, 240 in the U.S? Like I said, I could be confused...
 
I think one of us is confused - very probably me - but I don't see how the electronic refresh rate of the monitor (in hertz) is related to the actual frame rate of the video. Isn't the refresh rate of the monitor related to the electrical pulse carrying the signal? Don't televisions and typically refresh the signal at a rate that is a multiple of the electrical signal: i.e. 60, 120, 240 in the U.S? Like I said, I could be confused...
Hey - I'm perpetually confused - and if my explanation below is also confused, I'm sure someone will jump in and correct me, which is a great thing about these forums.

In this case, I think the confusion is that I used "24 Hz" in my note, which is what is displayed when setting the output frame rate to the monitor on the RED LCD setup display for the camera.

I'd really expected to see 1080p24 instead of 1080p 24 Hz (I don't have my Scarlet in front of me, but that's what I remember).

But a monitor can display many different frame rates like 1080p60, 1080p24. Some older monitors are limited in what they can display and will fail if you send them 1080p60.

Pretty much all of them work with 1080p24 though - as that's a progressive BluRay format (or, more correctly, 1080p23.976).

Which is one reason I think there may be an issue with the new 1080p24 output, as any monitor should be able to handle that - and my Black Magic capture device is designed to handle that frame rate, as well as many others, but ... not 1080p60 unfortunately.

As ?most? of us still shoot at 23.976, it would be nice if the camera would output 1080p23.976, as if we are recording this with a 3rd party capture device, the audio and video would match the frame rate that we using to record the R3D's.

BTW - I'm not sure this is correct, but it occurred to me that previously, when you'd record at 23.976 and it would output at 1080p60, this would require some processing, to translate between the frame rates.

So, maybe ... just maybe ... outputting at 1080p23.976 would require less processing power if you were also recording at 23.976.

Epics have power to spare, but ... Scarlet's could certainly find a use for spare CPU cycles - and the camera might run cooler (a cheap and immediate - although maybe not noticeable) version of the power management that everyone seems to want.
 
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Thanks
 
I'm having issues with my Side Handle. I upgraded my Scarlet to 3.2.13 and lost all controls and the lcd on the handle. None of the buttons do anything and the lcd doesn't show anything. The only thing that still works is the RedVolt.
I tried going back to 3.0.0 but the side handle is still dead.
Any idea what this is about?
 
I'm having issues with my Side Handle. I upgraded my Scarlet to 3.2.13 and lost all controls and the lcd on the handle. None of the buttons do anything and the lcd doesn't show anything. The only thing that still works is the RedVolt.
I tried going back to 3.0.0 but the side handle is still dead.
Any idea what this is about?

Please open a support ticket (http://www.red.com/contact_us)
 
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