Kim Frank
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Faking sunlight is a necessary skill for any DP. It's fun to some extent to have the control to make a scene sunset or twilight or night quickly... the time-consuming part is recreating the ambient light, and getting a realistic view out of a window if you don't want it to just be white. I spend a lot of time using fake trees, dayblue backings, e-fans, and overexposure to get a background that looks believable. Somewhat burned-out bushes and trees that are moving slightly in a breeze helps a lot to sell the effect. When I can't get the view to look believable, I sometimes put Half Hampshire Frost on the glass, which blurs the view, throws it out of focus. Helpful also if you are shooting on 2/3" video and can't get the view out the window to go soft enough in focus.
I try to get the effect of warm hard sunlight and cooler fill from the sky coming through the windows. I also have a couple of spacelights right above each window to get the soft toplight on the window sill and floor effect.
I also do a lot of bouncing off of the floor covered with white bedsheets, or low bounce cards, for the ambient fill, plus make sure all the sets have white ceiling pieces, which I rarely pull (despite the fact that it makes our sets hotter). When you have no ceiling on a set, the ambience just disappears into the soundstage rafters, making the contrast too high.
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Here's a shot from the stage last year on "Tara" where I had warm sunlight coming through a kitchen window and I used bounce cards to bounce it back into the face of the actor:
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Here's a shot of some stand-ins this year on another set. Here I used a couple of Source-4's for the sunlight beams, so I could use skinny light stands and dress them out with some greens, as opposed to a big 10K or something:
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Hi David...
I read your Post about faking sunlight on a stage.
For my next Project I'm gonna built a set on a stage and want to create beams of light, that come through the windows. I read you like to use source 4s or 5K Fresnels, without the lense, to do that.
But could you please explain how you get "... the effect of warm hard sunlight and cooler fill from the sky coming through the windows." I mean how do you create the fill.
I understand that if I want to actually see the beams (what I'm not sure about, yet) I would need to smoke the room. What is your favourate technik to do that.
Also I'm thinking where to put the lights when I'm going to use "dayblue backings" in front of the windows.
To give an example:
How would you create this lighting setup, if it was a stage and you would want to see a blue sky outside the windows.


Screengrabs from the "women without men" trailer
The light in the wide shot gives a soft but clear pattern on the wall.
But in the close up the light wraps nice and soft around her face. They may have added an extra fill for that, but is there a way to get a rather soft but very pronounced light through a window?
