Scotty Fox
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Hey all,
I've been looking in DCP requirements, etc. and have been told as well as read, that they require a 2.39 aspect ratio.
I've posted on this before, but now that I'm at the stage of doing vfx and color, and getting ready to move r3d files to those people, I'm finding my aspect ratio to be problematic.
All my r3d files from a shoot say they're 2:4:1. I'm mastering at 2K 2.39 (for DCP). So that would be 2048x858. But using that resolution with my r3d files, or even bumping to 4K (4096x1714) to check the same 2.39 ratio, it gives me black slivers on the top and bottom. These only go away when going to 2048x853 which is true 2:4:1.
I was told that it's probably just a matte, or some setting the DP did, but it's NOT baked in. I've tried a bunch of different settings in REDCineX in the "FRAMING" menu, from custom, to no crop, forcing it to 4096x1714, etc. But every time I do I get black slivers or crazy looking colors where the slivers are. It always wants to revert back to 1708.
I've contacted RED to clear this up in case there's an issue elsewhere, but I'm assuming now that this was a setting chosen by the DP in camera and in fact might be baked in!
If this is the case, and it's not something I'm overlooking with the r3d files, then should I stick with the 2.39 and just deal with the slivers of black (they're pretty small, but probably larger on a big screen
). Or is there another option?
I looked on the RED site, and found the resolution that appears when I hover over my clips in the project bin. 4096x1708 / 2:4:1 WS (widescreen). On the site it says it's a preset, but doesn't go into it.
Am I missing something in REDCine!? I'm going nuts, any advice or experience would be so greatly appreciated!
Ok guys thanks!
I've been looking in DCP requirements, etc. and have been told as well as read, that they require a 2.39 aspect ratio.
I've posted on this before, but now that I'm at the stage of doing vfx and color, and getting ready to move r3d files to those people, I'm finding my aspect ratio to be problematic.
All my r3d files from a shoot say they're 2:4:1. I'm mastering at 2K 2.39 (for DCP). So that would be 2048x858. But using that resolution with my r3d files, or even bumping to 4K (4096x1714) to check the same 2.39 ratio, it gives me black slivers on the top and bottom. These only go away when going to 2048x853 which is true 2:4:1.
I was told that it's probably just a matte, or some setting the DP did, but it's NOT baked in. I've tried a bunch of different settings in REDCineX in the "FRAMING" menu, from custom, to no crop, forcing it to 4096x1714, etc. But every time I do I get black slivers or crazy looking colors where the slivers are. It always wants to revert back to 1708.
I've contacted RED to clear this up in case there's an issue elsewhere, but I'm assuming now that this was a setting chosen by the DP in camera and in fact might be baked in!
If this is the case, and it's not something I'm overlooking with the r3d files, then should I stick with the 2.39 and just deal with the slivers of black (they're pretty small, but probably larger on a big screen
I looked on the RED site, and found the resolution that appears when I hover over my clips in the project bin. 4096x1708 / 2:4:1 WS (widescreen). On the site it says it's a preset, but doesn't go into it.
Am I missing something in REDCine!? I'm going nuts, any advice or experience would be so greatly appreciated!
Ok guys thanks!