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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

HDRx Magic Motion

When I'm looking at "Magic Motion" motion what details should I be noticing? Maybe it's because I don't have a basis for comparison right in front of me, or that I'm watching this on an iPad, but I am having a hard time noticing its distinguishing characteristics.
 
This will probably sound dumb, but when I'm looking at a Magic Motion shot what details should I be noticing? Maybe it's because I don't have a basis for comparison right in front of me, but I am having a hard time noticing its distinguishing characteristics.

Great question... as compared to "normal" motion, there is more "reference" sharpness (or temporal resolution). This is +3 which is the most "normal". At +6 you get much more of the temporal resolution and sharpness of the moving object.

If you can't tell a difference (trust me that you can in a direct comparison) you get 3 stops more DR. That is a good thing.

Jim
 
The motion does indeed appear very pleasant. Have you tried to test a moving semitransparent object? The point is, if you see somewhat through a moving object, is there any side effect in the background that should remain stationary?
 
The motion does indeed appear very pleasant. Have you tried to test a moving semitransparent object? The point is, if you see somewhat through a moving object, is there any side effect in the background that should remain stationary?

We need to test that... but so far, no side effects.

Jim
 
If this does what I think it's doing, and it creates a similar motion blur and feel that 24P film does, then bring it on! I like digital but I love the look of film. So Jim, if magic motion can deliver something that resembles the visual film language that we are used to and give digital a better cinema feel, then this is great.

Glad I've got an EPIC X reservation!
 
I would like to do some tests with this thing, but maybe I'll get the chance...

I think you pointed at one, by doing the GS thing.

Anyhow. Congatulations.
It's really great!

G
 
Is magic motion going on to scarlet as part of HDRx, once again its a game changer.

l think 2011 will be a year in camera history that will be as important as the first digital cameras coming to the market for us main stream but lower budget corporate guys when scarlet hits the streets.

Just waiting for the moment when l can place my order.

You guys state side are pushing the boundaries that other camera manufactures must be wondering if there'll have a market in 2011.

Thanks to all at Red.
 
Great question... as compared to "normal" motion, there is more "reference" sharpness (or temporal resolution). This is +3 which is the most "normal". At +6 you get much more of the temporal resolution and sharpness of the moving object.

If you can't tell a difference (trust me that you can in a direct comparison) you get 3 stops more DR. That is a good thing.

Jim

So when you say +3 and +6 do those numbers correspond to added stops of dynamic range or is there a magic motion setting that is independent of the increased DR in HDRx? Sorry if this stuff has already been covered.
 
So when you say +3 and +6 do those numbers correspond to added stops of dynamic range or is there a magic motion setting that is independent of the increased DR in HDRx™? Sorry if this stuff has already been covered.

The amount of added dynamic range (and "Magic Motion") is numbered by stops... +3, +4, +5 & +6.

You select. The higher the number, the sharper the "other" stream is...

I am set on +3. But I can see times when I would select higher.

Jim
 
The more I look at that clip, the more I can't put my finger on "it". The motion is very hard to describe in comparison to what you'd expect.
 
We will post comparison images soon.

Jim
 
The more I look at that clip, the more I can't put my finger on "it". The motion is very hard to describe in comparison to what you'd expect.

Typically that image would be a solid motion blur with no real reference to the pole she is spinning. This gives a reference that is "perceivable".

It really is cool. Soon we will post comparisons... you will be amazed I'm quite sure. We are.

Jim
 
Jim, could you perhaps shoot a scene like the one you've just posted, but with two Epics side-by-side? Set one for HDRx and Magic Motion and have the other shoot normally. Edit the footage as such that the clips appear side by side, time synced, in a video. This way we can compare the two types of motion in real-time.
 
The amount of added dynamic range (and "Magic Motion") is numbered by stops... +3, +4, +5 & +6.

You select. The higher the number, the sharper the "other" stream is...

I am set on +3. But I can see times when I would select higher.

Jim

Good to know! Thanks for taking the time to answer.:smile:
 
Jim, could you perhaps shoot a scene like the one you've just posted, but with two Epics side-by-side? Set one for HDRx™ and MagicMotion and have the other shoot normally. Edit the footage as such that the clips appear side by side, time synced. This way we can compare the two types of motion, in real-time, side-by-side.

W3e can do better than that. If you drop the "x" frame stream... you have normal motion.

Jim
 
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