mikeburton
Well-known member
There are many valid points in this thread about the situation with RED work-flows but I wanted to return to one that Bruce Allen mentioned. The fact that the RED SDK doesn't support GPU decoding of R3Ds thus forcing you to get a RED ROCKET for faster work.
This is one of the things that RED should reconsider. It might have been a nice solution 3 years ago but with the way GPU processing power has increased and prices have reduced lately it's a shame we can't use what's already available to us. GPU utilisation for R3D decoding would make easier the life of many people and help improve the perception of difficulty to working with RED footage.
+1 + every other post professional I know.