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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

The Hobbit...

The CGI costs for 4K at 48fps would be staggering (renders alone would be a mammoth increase, 16 times the rendering of a 2K finished 2D movie?)

2k -> 4k = 4x
24fps -> 48fps = 2x

4 * 2 = 8x.

There would be some savings though since you could use lower sampling settings. But yeah. Lots more data no matter what. Especially if WETA is going deep-pixel compositing for a lot of it.
 
2k -> 4k = 4x
24fps -> 48fps = 2x

4 * 2 = 8x.

There would be some savings though since you could use lower sampling settings. But yeah. Lots more data no matter what. Especially if WETA is going deep-pixel compositing for a lot of it.

3D gives you another 2x multiplier bringing it to 16.
 
2k -> 4k = 4x
24fps -> 48fps = 2x

4 * 2 = 8x.

There would be some savings though since you could use lower sampling settings. But yeah. Lots more data no matter what. Especially if WETA is going deep-pixel compositing for a lot of it.

You misread my comparison, I was comparing 4K, 48 in 3D, to 2K, 24 in 2D (which is what the vfx in LOTR would have been.)


So in pure pixel terms, given similar amounts of VFX and similar duration per film, the overall processing capacity compared to 10-12 years ago when they were last working in Middle Earth would be a 16 x increase if they were go to 4K for everything.

I see Gabe has spotted what I was mentioning.
 
Also, just did some very rough spitball maths, and the film cost equivalent would have been what, about $12million dollars just for stock (0.55/ft no processing) where the raw HDD costs for 12TB x 266 days x 4 (identical redundant copies) at say 7cents/gig =$900K.
 
Also, just did some very rough spitball maths, and the film cost equivalent would have been what, about $12million dollars just for stock (0.55/ft no processing) where the raw HDD costs for 12TB x 266 days x 4 (identical redundant copies) at say 7cents/gig =$900K.
The film footage cost comparisons were made to 4-perf film. If it had been shot on 3-perf -- a more likely consideration -- film costs would've been 25% less. But that's a "what if" that no longer applies in the real world.

Film costs, developing costs, and dailies costs are a non-issue with a $500 million production. Catering will cost more than $12 million on a film this size. Note also they're going back and doing reshoots, so I think they're going over $500M. But since they're getting 3 movies out of this, I think there's an excellent chance they'll still make a big profit, and I have faith that Jackson will make a great film.
 
You misread my comparison, I was comparing 4K, 48 in 3D, to 2K, 24 in 2D (which is what the vfx in LOTR would have been.)


So in pure pixel terms, given similar amounts of VFX and similar duration per film, the overall processing capacity compared to 10-12 years ago when they were last working in Middle Earth would be a 16 x increase if they were go to 4K for everything.

I see Gabe has spotted what I was mentioning.

Gotcha! My bad.
 
Release dates announced

Release dates announced

Posted today on deadline.com:

link: http://www.deadline.com/2012/08/the-hobbit-3-scheduled-for-july-18-2014/


Warner Bros and MGM Pictures jointly announced today that the final film in Peter Jackson’s trilogy adaptation of the*JRR Tolkien novel is now titled The Hobbit: There and Back Again. It will be released worldwide on July 18, 2014. All three films in the trilogy are productions of New Line Cinema and Metro-Goldwyn-Mayer Pictures.

The Studios also announced the title of the second installment in the franchise, The Hobbit: The Desolation of Smaug, which will be released on December 13, 2013.

The first film in the trilogy, The Hobbit: An Unexpected Journey, opens this holiday season on December 14, 2012.

Under Jackson’s direction, all three movies are being shot in digital 3D using the latest camera and stereo technology. Additional filming, as with principal photography, is taking place at Stone Street Studios, Wellington, and on location around New Zealand.Shot in 3D 48 frames-per-second, the film trilogy will be released in High Frame Rate (HFR) 3D, other 3D formats, IMAX, and 2D.
 
http://www.youtube.com/watch?v=6USjZL7C1j8

The song from the trailer.

I love the atmosphere of this music, thought you guys might like to sing along and dream of the adventures to come.

"Far over the Misty Mountains cold..."
 
Very impressive.

From acquisition to post, it really is stunning to think about how far this technology has come in so little time. No small thanks to Jim Jannard and RED. What will it all look like in another 10 to 15 years? I hope I'm around to find out. Valhalla will have to wait ( :
 
New trailer right now via PJ Facebook. Looks like it's overloading the servers even though it's been up for only a minute!
 
Can anyone comment on whether this will be getting either a 2 or 4K DI?

I'd suspect 2K, given the amount of extra information that's inherent with 48fps, and of course the cost VFX, but still, I'm curious.
 
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