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Hello Phil,
Thanks a million for all the Komodo testing and posting about said camera. Very gratifying and exciting indeed. I hope you and those close to you are fairing ok given today's climate of uncertainty. I had a simple tech question about the Komodo. I think I saw this posted before in another thread but it got lost in the ether. With the beta version you are using for said tests, what are the available frame rates when shooting .r3d at various resolutions? Thank you, in advance, for your time.
It will easier to post the max fps shortly once everything is in camera. There are 3 major formats in camera:
17:9 = DCI 1.9:1 essentially
16:9 = UHD and HD
2.4:1 = RED's widescreen ratio, which actually comes out to 2.37:1 for floating point math reasons. DCI Scope actually is 2.39:1 so you traditionally crop off the top and bottom a smidge, less of an issue in the realm of digital delivery. I've seen projects actually finishing out 2.37:1 for sure.
It's important to understand that Komodo is indeed a tight and refined ecosystem, so none of the bazillion formats found on DSMC2. Notably missing is the popular and common 2:1, which really is just a smidge of a top/bottom extraction from 17:9 when you think about it.
From there you have your major resolution landmarks and I've asked for the even and .5K options to be in there as they allow for image coverage and exploring certain optics for things like Super 16mm filmmaking.
If anybody here is new to the RED ecosystem, as you window down on the sensor (smaller physically format size) you get higher FPS. So at 6K 17:9 today, it's 40fps, but 2K is significantly higher fps. Again, once all that is fully added, basically what I'm saying is there's more formats coming, I'll post a bit old think likely to PHFX | tools formatKey like I have now for the other cameras.
And no, you can't have 2K full sensor. RED, like all proper raw digital cinema cameras, doesn't do any pixel binning or line skipping. There are ways to explore some things, but as of yet, not really being done due to QC issues that often come with that. Thought I'd be curious to see if the global shutter tech allows for more exploration there. Sounds like a fun couple week R&D project for one of the engineers.
Anamorphic at the moment isn't in the camera in the latest firmware, which is partially why I'm doing all that in the monitor. In my case I am desqueezing in post and performing a frame extraction, much like when working with film honestly when scanning in the Super 35mm negative.
Here's what Phil said before:
I would like some clarification though because DSMC2 does 422 HQ at 4K, but you can get 4444 XQ in 2K. I wonder if Komodo can do the same or if it's just doing 422 HQ max in all resolutions. I'm also curious to know where the ProRes framerate limitations happen as well. In DSMC2, we could only ever get 30 fps in 4K ProRes and 120 in 2K ProRes. If Komodo can do 4K prores above 30 that's good news for feeding 6K at 40 and 5K at 48 into it.
I don't think it has the juice to do 4444 XQ data rate-wise, but I will say at the moment it's 422 HQ in 4K or 2K at various frame rates. I honestly haven't tested ProRes much, but will dive in a bit more. I certainly know many people just need to deliver ProRes straight away for some projects, but if I had a bullwhip and could just sort of make people use REDCODE RAW in most situations, well yeah
sorry Phil maybe I lost the thread on the prores format ..
Can you tell me the prores formats available?
2k, 4k max hq? at all frame rates? or is limited.
422 HQ and 422 straight. I'l confirm again, but yes at all frame rates in 4K and 2K.
If filming at 6K it will scale the footage to 4K or 2K like you'd expect.
