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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Resolve Tutorials

A three button mouse can be had for probably less than $10, which is a pretty paltry investment even if you only use it for one program.

Fair enough but I'll bet anything the mouse comes with a utility to specify what the center button controls and I still won't know what to set it to! :w00t:

I didn't think center-click was a standard and exclusive command on the Mac. I assumed it was a shortcut for option-click or something, similar to how right-click on a Mac is short for control-click.

Anyway, I'll pick one up and see if it magically works. But I'm still surprised Resolve would be written with some center-click only commands without keyboard/menu alternatives.

Thanks!
 
Thanks Adam, I have the newer magic mouse but probably have one of the scroll wheel ones kicking around. I'll try it.

The centre click is on the apple mouse with the little ball. You press the little ball down to centre click, I don't think you can buy those mice anymore but as Mike is saying you can buy any 3 button mouse from a place like officeworks for not much.
 
But I'm still surprised Resolve would be written with some center-click only commands without keyboard/menu alternatives.
I believe the Mac version is a port from the Linux version. Linux commonly uses 3-button mice for a lot of functions.

To me, it's a bloody miracle that the Mac version works as well as it does. It's an amazingly powerful program for this price range, assuming you have good monitoring and an experienced colorist.
 
Jim, I've got a Logitech M110 scroll wheel mouse I picked up for about $8 (US). I use it with Shake on a Mac and the center click works great, so I'm sure it will work fine with Resolve as well. I don't believe I had to install any special drivers. Good luck.

d
 
I have to say that as an experienced colorist,

Do you have an online service / subscription teaching color correction and grading? I'm looking to develop my skills and push my DSLR footage as far into feature film land as I possibly can.. for .. dslr.. foo....tage. :)
 
A three button mouse can be had for probably less than $10, which is a pretty paltry investment even if you only use it for one program.
Coming from the old SGI days ( miss their mouse) lately its been the older MS Optical mouse (greyish ones). This of course serves Resolve, Maya and AE on OS X. Cheap too :)
 
Hey Warren... is there a "Table of Contents" anywhere for the fxPHD Vids? I find myself wanting to go back for specific elements but having no recollection which lesson they were in.

Thanks,
Chris
 
Hi Chris

Rundown below

Warren

CLASS 1 VARIOUS
Getting started with Resolve

CLASS 2
How to get images in.
Working with Avid and FCP.
The Browser page, find your material and see how it was shot in the Bowser window.
The new V8 Conform page.
Manual Load of images or use an EDL to add to the Media Pool
Create a small “Looks” timeline while you are waiting for editorial to supply an EDL or XML
See the Final Cut Pro timeline before exporting an XML. Importing that XML into Resolve, grading the multi level timeline, rendering then exporting a new XML, we go back to FCP with graded pictures.
Exporting an Avid timeline as an AAF. Opening that AAF brings the media and transitions into Resolve. Grade then render the shots in a structured way so that the shots will re-link into Resolve. Grade, render then re-link back in the Avid.
New V8 Multi level timeline
Editing features/controls
Transitions and grading 2 layers
How to force conform a shot that will not re-link with material in the Media Pool
Scene cut detector

CLASS 3
NODES/PRIMARIES
Basic node operation.
The serial node, how it works /connects etc
Waveform, Vector scope and Histogram.
How to use the primary controls.
Auto Color
RGB mixer
Offsets and Pot control
Lumance controls the YUV corrector
Curves / YSFX
Soft white clip
Copying corrections.

CLASS 4 Secondary Corrections.
How to make them and why we need them to compliment your primary grade
Fixed 6 vector secondary’s, Just click on a green and change it.
Chroma light and dark
How to key using the HSL option
What the Picker + - keys do
The new V8 Secondary hue curves

Class 5
Power Windows.
Circle and Linear Power Windows.
Poly and Power Curve Windows.
Tracking
How to mix both Auto and Manual tracking.
Tracking a window off the screen.
Tracking cars and people.
How to fix broken tracks with manual interpolation.
How to animate a shape that has been tracked.
Image stabilization

Class 6
Advanced Node operation.
The Parallel node
The Layer node
Bringing colors through a wash
You want that exact original pck shot color coming through your de-saturated cool wash.
The Layer node priority explained.
Layer v Parallel nodeswhat is the difference?
Key Mixer node
See how to quickly grow a complicated node tree with the Key mixer
Combining keys to make grading faster
Breaking and joining links
PTZR repositioning in the timeline.
ALL/COL/PTZR why this is important to correctly mark our timelines when doing dynamic changes

CLASS 7
Conforming a RED film, grading then outputting.
The render page.
What formats can we render to?
Batch request and the render que.
Real time Proxies and the render cache modes.
Show wipes and key green screen
Exporting and importing stills to your session so you can compare grades and also get access to your node tree history.
Powergrades. Make your own effects library of looks that stays with you in every session.
Grouping shots to make grading easier
Playheads lets you see 4 shots on the screen together. Grade your hero shot then see how it looks and plays on the other 3 selected shots.
Versions is the easiest way of making alternative grades

CLASS 08
STEREO 3D GRADING

CLASS 09
Grading Film Digital Material.

CLASS 10
Control surfaces
 
Hi
I just finished the course fastfroward dav1001
I lerned a lot! It was easy way to switch from other software
Thanks Warren greate job!
Now I can start working with Davinci and I'm waiting for the next dav 201 or davinci in production course;)
 
Well worth $200 in the time it saved us by learning quickly - plus you're a great host/teacher Warren. THANKS!
 
A log image is not an image, it is a container. It is designed simply to carry more relevant image data than a 10 bit image normally can by applying a non-linear gamma curve of a specific design that maximizes levels available to useful detail and minimizes the levels used by less noticeable detail.

...

But under most circumstances, LUTs are used in a DI style pipeline - in other words, they are put at the output of the base grade, not before. Putting them before defeats the entire purpose of recording in a log format in the first place.

Unsurprisingly, I guess - I wholeheartedly agree with Mike on this...

LOL

Cheers!

Gunleik
 
Hi Warren!

Great work. I'm watching your fast forward. Just the beginning at the moment. So you may cover this in your course. Working on a long form feature, is there any technique for instance keeping a female leads facial skin tone consistent, crossing different lighting conditions? I mean other than just by eye comparison. Example, you grade a nice scene and some redness in the skin is neutralized. Maybe a bit of brightness to the skin, and a slightly lower saturation. Perfect. Now you have 70 other scenes with her and you want those facial tones to be similar. Any tips? Other than just by experience?

I can see this being important in say a "car" movie. Like the Yellow car in Transformers, or some nice red Ferrari. Different lighting conditions, different scenes, but its important for those yellows or reds to be consistent.

Thanks

Max
 
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