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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

REDCINE-X BUILD 31 BETA ( With D.E.B )

I do have RR-X enable. That's probably it. Thanks Grant.

Kinda weird we can't use our hyped up expensive cards for this feature. Dunno how often I am going to want to turn my RRX off. It cost more than my car!

Will,

Do you have a Rocket or Rocket-X enabled? If so, disable the rocket and reload the clip. D.E.B. only works with GPU and/or software decodes.
 
Samir,

SLI is only useful for graphics applications, namely games. In RCX we only use GPU's for compute purposes. Both CUDA and OpenCL let you target any number of GPU's as discrete devices and manage their use as best fits the application. SLI would provide no computational benefit if it were possible.

David
 
Samir,

SLI is only useful for graphics applications, namely games. In RCX we only use GPU's for compute purposes. Both CUDA and OpenCL let you target any number of GPU's as discrete devices and manage their use as best fits the application. SLI would provide no computational benefit if it were possible.

David

Sorry so just confused. Are you saying that if I have for example two gtx 780 or two titan black that I would just plug both in my computer and can benefit from both in compute purposes but if I just don't install the SLI bridge? I guess I was thinking having both in the system requires connecting bridge and designating to run in SLI. Guess I need to read more up on that.
 
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Hi Samir,

That is correct. The cards do not have to linked via SLI for the software to recognize and use both as distinct devices.


Charles -- can you send a verbose log file to redcinex at red dot com please? You can enable verbose logging from the preferences and do a "Save Report" from the Help menu which you can send to us.

Thanks,
David
 
I'm getting an error "Failed to copy pinned host memory to device 77" when I enable DEB.

REDCINE-X PROFESSIONAL Build 31.34346 Beta Windows 64bit Public Release 00178-11212-40084-AB231

Windows 8 64 Little Endian

Using R3DSDK version 5.1 build 24A09 dated 20140806

Using Qt version 4.8.5, compiled against 4.8.5

CUDA_DEVICE_NAME = GeForce GTX TITAN
CUDA_COMPUTE_CAPABILITY = 3.5
CUDA_MULTIPROCESSORS = 14
CUDA_GLOBAL_MEM_SIZE = 6442450944

DeckLinkAPI Version: 10.1.4

Setting decode mode to: Full

SDI Settings Changed

SDI Output Disabled

REDCINE-X PROFESSIONAL Build 31.34346 Beta Windows 64bit Public Release 00178-11212-40084-AB231

OpenGL Information
Vendor: NVIDIA Corporation
Renderer: GeForce GTX TITAN/PCIe/SSE2
Version: 4.4.0
SL Version: 4.40 NVIDIA via Cg compiler

GL Initialized using shader based rendering.

Error parsing RMD file H:/127th Rehearsal/A001_0608PA.RDM/A001_C218_06080H.RDC/A001_C218_06080H.RMD: Premature end of document.

Error parsing RMD file H:/127th Rehearsal/A001_0608PA.RDM/A001_C218_06080H.RDC/A001_C218_06080H.RMD: Premature end of document.

Failed to copy pinned host memory to device 77l

Failure Converting Parameter Host Image to Cuda

Error: CUDA Stage1 Soft - CUDA Stage1 Soft

No errors with OpenCL.
 
I get the same error on CUDA mode as well, only when enabling DEB / full res. GTX 650ti Boost.

Switched to Open CL, works fine.
 
Thanks guys,

We'll likely be pushing out a new beta sometime next week with some bug fixes and tweaks based upon some of the feedback we've gotten.

Cheers,
David
 
On my system I keep getting a crash when I preview the footage at full debayer... is this a bug that will be fixed?
 
On my system I keep getting a crash when I preview the footage at full debayer... is this a bug that will be fixed?

System details?

Turn on verbose logging and submit a log via RED support ticketing system. You will be helping yourself and every other user here by sending that over to RED.

battistella
 
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sent my log files to Red and hopefully a stable release can be forthcoming.

I set off a large transcode last night using the Miraizon ProRes codec on windows and all the clips came out black for the duration of the clip.

HPz800
ATI HD 7990 GPU
32Gb RAM
Window 7
OpenCL selected in RedCine
 
sent my log files to Red and hopefully a stable release can be forthcoming.

I set off a large transcode last night using the Miraizon ProRes codec on windows and all the clips came out black for the duration of the clip.

HPz800
ATI HD 7990 GPU
32Gb RAM
Window 7
OpenCL selected in RedCine


I'm using the same codec, though on nVidia Titans here with OpenCL. No issues to report. I'd look at the GPU driver first perhaps?
 
is D.B.E going to be on SDK anytime soon ?

Guys at RED please do remember that 99% of the finishing is done in Resolve, Baselight, Pablo etc... and in My opinion any new feature that improve the image should be added to SDK right away ( because people would be finishing without that enhancement in the meantime ...)

thanks
g
 
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