Steve Sherrick
Well-known member
From Lucas Wilson back in 2008.
REDCINE and SCRATCH are GPU accelerated today. But the debayering is not done on the GPU. It's done on the CPU.
There are many, many ways to debayer and demosaic an image. Unless there is dedicated hardware involved, I seriously doubt they are doing a full debayer/demosaic from 4K in realtime.
Also, for debayering/demosaicing, GPU acceleration won't help much. All that work is typically done on the CPU. GPU threads are great for color grading, which is why when you adjust a control on REDCINE and/or SCRATCH, the feedback is instantaneous.
Lucas
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ASSIMILATE, inc.
LA, CA, USA