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Thank you Phil. You are correct, modern laptops with 2080 graphics can do wonders. I wish Jarred would some how come up with somewhat of a NLE associated with REDCine-X to complement with what they had done with nVidia partnership.
This particular post is announcing the SDK which ends up in 3rd party developers. I'm not breaking an NDA by saying usual suspects are looking to implement this, mostly because the potential has been revealed by the beta RCX efforts.
If I was a betting mammal, I'd say the usual suspects like Adobe, BMD, etc... will likely find a way to tackle it of course in their own development timeline and schedule. Which could either be fast or slow.
Has anyone tried multiple GPUs? Does it scale ok? I know MSI had an 18.4" laptop with 2x1080 GTX cards in them. Could be interesting with 2x2080 RTX since they are not the mobile versions. Only problem with the 18" was that the screen was a gaming 1080p monitor which is not what I want. I like UHD and of course better color values.
Question marks at the moment. Yes, SLI and NVLink "help", but more is coming on this front. And worse yet, every single bloody application has is it's own special unicorn when it comes to export speeds and how it taps into GPUs or CPU cores. Which is fine, they all work differently.
But perhaps to be way, way too much candid about such things. Playback and export are everyday tasks that need to be looked at harder despite the rather publicly sexy expansive and added features being dropped into our daily tools. All good, even on a hardware level somethings are limited. I'm a realist and understand how hard it is to make software that's compatible with stuff from 2007 through now, it would be much easier if we were all all closer to the current stuff. But I feel there's some focus being lost in the change logs and road maps in some cases. However, I'm not Poseidon nor do I control the sea. I mostly navigate and sail the waters no matter what is going on, but certainly know what friendly water looks like.
Whatever the case, this is good news for RED post production and likely will empower other workflows as a byproduct. It's amazing that RED and Nvidia went through this journey, similarly to the GPU acceleration we already benefit from, which is not commonplace, yet forgotten in time. For me, I actually use RCX as part of my typical workflow and all this has empowered my turnaround. As it seeps out there, it will empower many more.