DJ Meyer
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However, at computex 2019 ...
AMD exits the GPU business?
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However, at computex 2019 ...
AMD exits the GPU business?
AMD exits the GPU business?
That won't happen... GPUs have been making AMD quite a bit of money since its s
hift to semi-custom designs. That's what enabled AMD to score and keep its Apple contracts and its Xbox and PlayStation contracts, for example. And even some contracts with Intel...
Guys it was a joke. I just hope Vega20 lives up to the hype in a way that Vega never did.
Any news about the RTX gamer cards and r3d performance?!
Buying a card next week or so, looking at all options at the moment.
Is the new version out yet? Version 13.0 was out in oktober. The latest is now 13.0.2
Also I totally missed that you now can export prores from windows.
https://theblog.adobe.com/adobe-pro-video-apps-now-support-prores-export-on-windows/
Is this maby due to that Mac seam to lower the support for cineform.
A Forbes article concerning Apple blocking NVIDIA drivers for Mac OS.
https://www.forbes.com/sites/marcoc...rs-and-nvidia-with-macos-mojave/#205a4f2637e9
What makes this article of particular interest are quotes from REDUSER Jason Diamond and namedrop RED's Jarred Land and the subject of this thread.
Even if one does not use NVIDIA cards on Mac OS it makes full sense to support this effort. It is in a user's best interest to maintain options on a given platform. This behavior of blocking by Apple can be a harbinger of bad things to come for the platform if not checked.
While Apple can make some frustrating moves, they have been known to correct them.
Let's encourage that correction.
Petition is below:
https://www.change.org/p/tim-cook-a...-work-with-nvidia-on-drivers-for-mac-os-10-14
Tim Cook's email:
** phil holland edit, let's not post Tim's email if we can avoid that.
Feedback for Mac OS:
https://www.apple.com/feedback/macos.html
If you're on Twitter:
Tweet @tim_cook using hashtag #UnblockNVIDIA: https://twitter.com/tim_cook
Brian Timmons
BRITIM/MEDIA
What's in it for Apple?
Apple became big in the movie/TV industrie because of ProRes(ARRI).
RED and NVidia choose to go the CUDA only way to de-crypt/compress/code .R3D instead of OpenCL and/or Metal.
In 2019 $500 cpu's will be fast enough to handle 8k.R3D in real-time.
So, what's in it for Apple?
Tim Cook's email:
** phil holland edit, let's not post Tim's email if we can avoid that.
What's in it for Apple?
Their pro user base and the viability of their platform for various pro workflows that may depend on NVIDIA hardware.
ProRes was already a very popular format in the industry. I worked several Windows Avid based broadcast shows a good
5 years before Alexa's release in 2010 and ProRes was definitely among the most common formats used for exchanging graphics,
exporting FX shots, and eventually file based outputs. I think Arri was responding to where the industry was already going.
Don't know if the coming 2019 CPUs will be fast enough for 8K but the current trends are definitely going toward GPUs and/or
a hybrid approach with a CPU.
One of the great strengths of any solid OS platform are choices and NVIDIA should remain a choice for Mac Os users.
Brian Timmons
BRITIM/MEDIA
Which pro Apple workflows depend on NVidia hardware, Apple's goal is that people use Apple software on Apple hardware while paying atleast 1.5 times the amount other vendors charge.
ProRes was introduced in 2007 when Apple still cared about the Pro customers, now it's a phone company seeing sales decline and looking for new ways to milk the people(maybe a Mac Pro).
Release of a CPU with 16c/32tr 64 MB Level 3 cache running at 4 GHz base/4.8 GHz all-core boost for around $500 in Q1 2019 at a TDP of around 125 Watt (Same speed as an overcklocked $2,000 I9-7980XE).
That is a great strength of OS's like Windows, Linux, BSD etc.. the biggest strength of Apple has always been to be as closed as possible and sponsor influencers big-time.
Windows has certainly improved over the years, but it's penchant for taking over your machine to install updates you don't want or need is still hella annoying. Moreover, supporting so many third parties has led to bloatware that eats resources, resulting in lower real world performance than the specs would suggest.
FWIW - Apple, please fully support nVidia GPUs and CUDA.
Cheers - #19
With windows you are in complete control, from fully automatic download and install to full manual. Same is valid for the bloatware, when you install windows 10 you can install from everything to minimum requirement.
Same counts for update's from fully automated to fully manual and everything inbetween. Real world performance in Adobe or Resolve is within margin of error on comparable hardware (also valid for both bootcamp on Apple hardware as for Hackintosh on open hardware). (snip)
With windows you are in complete control, from fully automatic download and install to full manual. Same is valid for the bloatware, when you install windows 10 you can install from everything to minimum requirement.
Same counts for update's from fully automated to fully manual and everything inbetween. Real world performance in Adobe or Resolve is within margin of error on comparable hardware (also valid for both bootcamp on Apple hardware as for Hackintosh on open hardware).
Apparently the whole movie and TV industrie in the Northern American Region uses ProRes as the standard and are used to Apple hardware, they probabely are used to Apple not supporting CUDA and/or have found ways to bypass it.
With Windows you are in complete control? Don't make me laugh. For the average user, just keeping windows from updating and breaking something completely is a nightmare. The amount of times I have had Windows auto update and completely ruin my audio configuration is too numerous to count. Needing to take special steps to keep the OS from updating is hardly complete control.
Your ability to mindlessly speculate never ceases to amaze me.