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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Phil Holland's PhilmColor Creative 3D Luts for IPP2

Hey Phil, can't acces Your page, Malwarebytes kicks in. Is it safe to add Your page to the Exclusions?
 
Šabović Adis;1786983 said:
Hey Phil, can't acces Your page, Malwarebytes kicks in. Is it safe to add Your page to the Exclusions?

Yes it is. I would recommend Avira or something similar instead of Malwarebytes.
 
Hi Phil, Hi all,

Sorry if I missed those answers in the previous pages or somewhere else in the Forum, I looked quite a bit before I went ahead with this post.

1) What is the right workflow using FCP X 10.4 to use LUT on RED Files? I get very different results when I just apply Phil's LUT on RCX, and when on FCPX I apply a RED Camera LUT (From IPP2 RED LUTS PACK) and then one of Phil's LUT, on FCPX I am loosing quite a bit of dynamic range.
2) I know it has been discussed, but any good soft to create SCARLET-W in camera friendly LUTS files from Phil's LUT?

Many thanks!
 
Has anyone found a good way to preview these luts quickly in resolve or any other application? Unfortunately in resolve it's several sub menus deep to select a particular lut so kind of a pain.
 
Hey Phil,
Bought Phil Luts yesterday.
According to your manual, IPP2 Lut comes at the end of the workflow right after Phil Lut. However, that does not work for me.
In Premiere 2017, If I apply Phil lut first, I won't be able to judge the colors and nuances because footage is flat (RedWideGamma Log3g10).
The way it works for me is apply IPP2 lut layer fist, make my adjustments in Raw metadata, then on top of that add another Phil Lut layer. Then again final adjustments in Raw.
Is this correct or I am missing anything? I am not a colorist, nor expert in color grading though.
 
Hey Phil,
Bought Phil Luts yesterday.
According to your manual, IPP2 Lut comes at the end of the workflow right after Phil Lut. However, that does not work for me.
In Premiere 2017, If I apply Phil lut first, I won't be able to judge the colors and nuances because footage is flat (RedWideGamma Log3g10).
The way it works for me is apply IPP2 lut layer fist, make my adjustments in Raw metadata, then on top of that add another Phil Lut layer. Then again final adjustments in Raw.
Is this correct or I am missing anything? I am not a colorist, nor expert in color grading though.

That's the proper IPP2 workflow. Premiere Pro this month doesn't have support for IPP2 yet. However, only an April Fool would think they wouldn't have support in just a few......
 
That's the proper IPP2 workflow. Premiere Pro this month doesn't have support for IPP2 yet. However, only an April Fool would think they wouldn't have support in just a few......
FINALLYYYYYYYYYYYYYYY!!! Is there any philmColor "LITE" version to try some LUTS before buying? I'm super Interested even if I don't have ipp2 in camera. Many thanks.
 
That's the proper IPP2 workflow. Premiere Pro this month doesn't have support for IPP2 yet. However, only an April Fool would think they wouldn't have support in just a few......

Testing on a current project, many of your Luts look a little bit odd or throw exposure/gamma totally off. Maybe I am doing something wrong.
I know, ideally you would set your Luts and expose when you shoot. Will do so going forward. But right now, I just have to figure out which of your Luts works best.

Lets hope for full IPP2 implementation in Premiere very very soon :-)
 
Testing on a current project, many of your Luts look a little bit odd or throw exposure/gamma totally off. Maybe I am doing something wrong.
I know, ideally you would set your Luts and expose when you shoot. Will do so going forward. But right now, I just have to figure out which of your Luts works best.

Lets hope for full IPP2 implementation in Premiere very very soon :-)

Most should keep 18% grey in the approximate same zone. All ghostStocks should no matter what. baseStocks there are a few that do special things, but most are on point.

R3D>Grading w/ philmcolor> Output Transform.
 
Woo, loving these LUTs. My problem is that there are so many great choices, it's hard to decide which one to use!

So far, I'm really liking baseStock:accentor with a slight desaturation.
 
Hi Phil,

i know that premiere still hast this bug with ipp2 and your luts. Any news on this? Hate to go that transformation lut->philmluts route. Also i guess it's not the most accurate one.
Are they planning to rewrite lumetri so it can work Tetrahedral?

hope there will be some update/fix soon.

best
Marcus
 
Hi Phil,

i know that premiere still hast this bug with ipp2 and your luts. Any news on this? Hate to go that transformation lut->philmluts route. Also i guess it's not the most accurate one.
Are they planning to rewrite lumetri so it can work Tetrahedral?

hope there will be some update/fix soon.

I've communicated and nagged clearly. Short of me showing up and coding it myself it can't happen any faster unfortunately.

Which really sucks as they are SO DAMN CLOSE to nailing it. Literally just need to integrate the file browser so you can navigate for them.
 
Woo, loving these LUTs. My problem is that there are so many great choices, it's hard to decide which one to use!

So far, I'm really liking baseStock:accentor with a slight desaturation.

Thank you Homer. I'm back to work on R3 now that I'm done with post on a thing. Sort of paused about 70% through the update for a minute there. Got some neat things coming for sure.


Hey Phil -any opportunity to have integration within Avid directly?

That's pretty much up to Avid to implement via the SDK at this point.
 
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