Taylor Morrison
Well-known member
- Joined
- Apr 17, 2007
- Messages
- 443
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- Location
- North of NYC
- Website
- www.regentstreetfilms.com
A 10 bit full debayer would be plenty fine with me! Here's to hoping your right Peter.
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yeah lets face facts here, do you really want a baked in image? every POS camera i own already does this. i want red specifically for the raw/ other high end features.... the way i see it is maybe the workflow with a baked in pro res would be harder given the real world lighting constraints indys face with low/no budgets. your probably going to need color correction reguardless and having more to pull and tweak is going to be better than having less... that and CS5 helps a bit too, with many codecs it works better not even just red files, even my stupid handycam has a faster workflow with cs5 than fcp...!!! i bet fcp will soon have better native red support thus negating the pro res need... but reguardless i still personally would rather not have a baked in look...
yeah lets face facts here, do you really want a baked in image? every POS camera i own already does this. i want red specifically for the raw/ other high end features.... the way i see it is maybe the workflow with a baked in pro res would be harder given the real world lighting constraints indys face with low/no budgets. your probably going to need color correction reguardless and having more to pull and tweak is going to be better than having less... that and CS5 helps a bit too, with many codecs it works better not even just red files, even my stupid handycam has a faster workflow with cs5 than fcp...!!! i bet fcp will soon have better native red support thus negating the pro res need... but reguardless i still personally would rather not have a baked in look...
yeah lets face facts here, do you really want a baked in image? every POS camera i own already does this. i want red specifically for the raw/ other high end features.... the way i see it is maybe the workflow with a baked in pro res would be harder given the real world lighting constraints indys face with low/no budgets. your probably going to need color correction reguardless and having more to pull and tweak is going to be better than having less... that and CS5 helps a bit too, with many codecs it works better not even just red files, even my stupid handycam has a faster workflow with cs5 than fcp...!!! i bet fcp will soon have better native red support thus negating the pro res need... but reguardless i still personally would rather not have a baked in look...
Mahomet cald the Hill to come to him. And when the Hill stood still, he was neuer a whit abashed, but said; If the Hill will not come to Mahomet, Mahomet wil go to the hill.
And this all turns on point of view... who is "Mahomet" and who is "the Hill" in this story. Perhaps it is not obvious.
i wouldn't get too excited at the idea. Jim has mentioned that H264 and Prores are in the works, but you forget it's all about RAW R3d's for these guys. They have built their whole system and tech around this and not baked in video paths. I think it's a great idea, but just not likely.
raw = i dont need or want.. I know how to light, i know what i want.. so i can easily live without raw or the converting process..
raw = i dont need or want.. I know how to light, i know what i want.. so i can easily live without raw or the converting process..
And this all turns on point of view... who is "Mahomet" and who is "the Hill" in this story. Perhaps it is not obvious.
one test I would LOVE to see (done by a professional colorist of course)
would be to color grade a R3D file.. and then color grade a pro res 4444 redlog file.. and examine the differences in the image. I just want to see if i could see the difference, or limitations of grading 4444.. maybe my tune will change rapidly
all about options, which red is more than generous with..
one test I would LOVE to see (done by a professional colorist of course)
would be to color grade a R3D file.. and then color grade a pro res 4444 redlog file.. and examine the differences in the image. I just want to see if i could see the difference, or limitations of grading 4444.. maybe my tune will change rapidly
AND I hope that all you guys working in one-man-shops remember that some of us work in rather larger environments where not everyone knows/and eve need to know the specifics of R3Ddevelopment....
Zach, I think someone could read your comment and think you're saying the "need" for raw means someone doesn't know how to light. I think that would be a very contentious statement with most DP's here, to say the least :confused5:
thats not what i meant..
I was talking about the need (depending on your final product)
If im doing a film out.. I will want to shoot raw, even though i could get good color rendition from log, I would want that extra bit.
nothing to do with the skills of a dp. poor wording on my part. the NEED portion is referring to the need when you dont have the available light.. such as run and gun doc work. I dont need raw when im in a lighting situation i can control.
Obviously REDCODE RAW is a giant leap from the "other guys"
Im just saying for a huge portion of my projects. a simple shoot-edit method is preferred, rather than going with the extra steps.
I know ill catch a lot of flack from saying it.. but its just my personal preference, and i believe others share the same thought..
its all about options, which red is more than generous with..
one test I would LOVE to see (done by a professional colorist of course)
would be to color grade a R3D file.. and then color grade a pro res 4444 redlog file.. and examine the differences in the image. I just want to see if i could see the difference, or limitations of grading 4444.. maybe my tune will change rapidly
Change that to nobody knows and we agree even more... :thumbsup: