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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

new REDCINE-X feedback

Save .RLK (i.e. copy settings to camera)

Save .RLK (i.e. copy settings to camera)

Question, the "save look to camera" function is in RLK format which we could potentially load in camera soon as we have a new build ...

Correct, we can't enable this capability for Build 21 or earlier camera firmware as they don't include the new FLUT color science.
 
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Sorry if this was meant for my previous question. Still don't quite understand where the ALE is generated or if its generated at all upon choosing an Avid MXF setting?

Deanan has updated my wrong info...

Jim
 
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It would be great to be able to see false color represented in RedCine-X. That way I could go back and see what I saw on set with False Color to help me interpret using that exposure method better. So I could pull it up and say- "oh, that area was purple, and it is a little to dark for my liking, next time I would make that area grey, or blue - I need to compensate my exposure accordingly."

I also hope that at some point the histogram will be able to be resized. Other then that, I am really liking the direction this is heading. GREAT APP!

Several questions I have not found the answers to yet-
1. What are the "goal post meters" you are referring to- is that just on the camera side, or is it represented in this release of RedCine-X?

2. What is FLUT actually doing? When should I use it and why?

3. From what I understand, sharpening should be applied at the last stage of post- what is the purpose of having it in RedCine-X if this is true?

4. To get the most out of the R3D's, I should be using Redcolor, Redgamma, & white balance the image. Is there any other setting that is best applied to the R3D before I send it off for grading to an application like Color? Or it is best to use RedCine as THE PRIMARY room for grading and take it into the other programs for finessing?
 
I am working on a new FX TV series for Louis CK as DIT (Incredibly funny show by the way, shameless plug...look for it in March) so I happen to be sitting on some footage that the DP (who is new to RED) had mistakenly underexposed a few stops on one particular scene. Some folks were a little alarmed and I assured them we could save this, although even I had my doubts...it was dark! I should post this to show just how dramatic the difference was from the original R3D but I just downloaded this beta build REDCINE-X 82e and decided to dial around some settings and was extremely pleased with the results. I took an image that was damn near black and turn it into a fully lit scene, information and colors popped up out of no where and all concerns disappeared. Of course you never want to rely on this method but mistakes do happen. Shooting Ricky Gervais friday...more to come.

Still trying to figure out what flut is and how it works under the hood so I can take full advantage of this but its all clearly a huge step in the right direction.

Nice mug Jim, I dont know what happened to my Avatar...broke I suppose. If you could see it, then you would see the ear to ear grin I have from all recent developments.

Cheers.

Haskell
 
We'll be doing a new tutorial with Michael Phillips on the REDcineX workflow for MXF over the next few days. There's currently one for RocketcineX on avid.com/red
 
Hmmm, just a thought,

but would it be possible to implement a keying feature??
I would love to be able to key the raw files before sending prores to fcp.

Thanks,
Daniel

I didn't think this was a very good idea at first, but now I think about it, it would actually be really handy to be able to render out keyed video with an alpha channel. And you'd probably have more control if it could use the raw data too.

I think it would be great if we could get it as a plugin - say, Keylight for RC-X.
 
FLUT is nuts. You guys at RED are geniuses. Well done!
 
We have a better idea for undo :)

History ? :)

Would also like the option to set black bg in prefs to a usr selected grey level


Q: re:Dropping QT. Does that mean no more render to QT?


Si
 
My feedback would be mostly positive, I hate complaining. I think it is great these tools are provided free of charge.

I would like to see a preview of where the burn-ins appear on the video itself before exporting (and during preview) so I can line it up exactly where I want it. Also where are the frame guides for 1.33:1, 1.85:1 and scope? And the cropping and blanking features of Redcine?

This is just fancy fancy stuff but a thumbnail on the batch monitor would help, you could see where an export is at a glance.

I am yet to understand the true power of FLUT. Not quite sure in what situation it is needed. Do we only use it to correct exposure or post tweak exposure?

As others have suggested an option to save custom UI workspace's.

If I have the preview window set to 1/8 1/4 1/16 does this effect the output at all?
 
A big thanks to all the RedTeam. The dream is still alive !

Maybe a little bug : I can't do a snapshot in tiff (I get a readible but bad image). Anyone has tryed to output a tiff snapshot ?
 
Wow, the new Red color Red Gamma makes things so much easier...and now the FLUT control makes total sense.

Deanan, this kicks ass, no wonder you don't sleep! Too exciting!
 
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