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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

New Mac Pros in 2013

well, you know Apple promotes the "user experience" not so much the "buyer experience"....
 
People need to stop holding on to hope and move on. Apple is clearly looking for other revenue and have no interest in the pro market. Broken record, yes. Take FCPX for example, how does that compare to the tower? Well imagine a foot long mac mini with not 1 but 2 ipod docks.
 
maybe I just tried harder. FYI, I use CS6, FCP7 when I have to and still gravitate towards FCPX. I'm not trying to convince anyone, just my experience.

Not for anything we have tried to do with it. Total waste of money. Total garbage for our needs.
 
maybe I just tried harder. FYI, I use CS6, FCP7 when I have to and still gravitate towards FCPX. I'm not trying to convince anyone, just my experience.
The cost and the time might be too much for the naysayers.
Ultimately it depends on ones workflow.
I love this version and has replaced FCP at my work.
However our main workflow is Avid.
 
FCPX is awesome in it's own way. My kids love it. I have not encountered a more easy to use NLE that packs that much power into one app. It's all a matter of perspective and most of what people still complain about has been remedied. Sure, it's not the ideal tool for editing R3D or working with footage in resolutions above 1080p, but I think people are too hard on it. Apple is definitely on to something here and they have had a couple good updates to show they're committed to improving it. There are a few features in FCPX that I wish I had in Premiere or Avid... Just sayin...

And that's my current opinion. I bashed FCPX relentlessly when it was first released. Even got my money back from Apple. ...Have since bought it again and have found it to be very useful for certain projects.
 
FCPX is awesome in it's own way. My kids love it. I have not encountered a more easy to use NLE that packs that much power into one app. It's all a matter of perspective and most of what people still complain about has been remedied. Sure, it's not the ideal tool for editing R3D or working with footage in resolutions above 1080p, but I think people are too hard on it. Apple is definitely on to something here and they have had a couple good updates to show they're committed to improving it. There are a few features in FCPX that I wish I had in Premiere or Avid... Just sayin...

And that's my current opinion. I bashed FCPX relentlessly when it was first released. Even got my money back from Apple. ...Have since bought it again and have found it to be very useful for certain projects.
Jeff you're everywhere ;)
 
FCPX is awesome in it's own way. My kids love it. I have not encountered a more easy to use NLE that packs that much power into one app. It's all a matter of perspective and most of what people still complain about has been remedied. Sure, it's not the ideal tool for editing R3D or working with footage in resolutions above 1080p, but I think people are too hard on it. Apple is definitely on to something here and they have had a couple good updates to show they're committed to improving it. There are a few features in FCPX that I wish I had in Premiere or Avid... Just sayin...

And that's my current opinion. I bashed FCPX relentlessly when it was first released. Even got my money back from Apple. ...Have since bought it again and have found it to be very useful for certain projects.




im sorry Jeff. but i couldn't tell if you were being serious or not. i couldn't stop laughing.
 
maybe I just tried harder. FYI, I use CS6, FCP7 when I have to and still gravitate towards FCPX. I'm not trying to convince anyone, just my experience.

No matter how hard you try you cannot edit Alexa Arriraw or Redcode raw footage natively in FCPX. That is 99% of our work. It's probably great for DSLRs.
 
No matter how hard you try you cannot edit Alexa Arriraw or Redcode raw footage natively in FCPX. That is 99% of our work. It's probably great for DSLRs.

As far as real-world FCP X editing, I would offer this blog post of mine:

http://digitalfilms.wordpress.com/2012/06/17/into-the-fire-with-fcp-x/

FWIW - X does fine with ProResHQ and 4444 (from Alexa) among other codecs. I've also dabbled with 4K ProRes files converted first in RCXP, but purely for testing. Official RED support (unsure of what form that will take) is slated as a feature for the next update later this year. That's publicly announced info from Apple.

- Oliver
 
FCPX is awesome in it's own way. My kids love it. I have not encountered a more easy to use NLE that packs that much power into one app. It's all a matter of perspective and most of what people still complain about has been remedied. Sure, it's not the ideal tool for editing R3D or working with footage in resolutions above 1080p, but I think people are too hard on it. Apple is definitely on to something here and they have had a couple good updates to show they're committed to improving it. There are a few features in FCPX that I wish I had in Premiere or Avid... Just sayin...

And that's my current opinion. I bashed FCPX relentlessly when it was first released. Even got my money back from Apple. ...Have since bought it again and have found it to be very useful for certain projects.

Pretty much sums up my experience and history with FCP X too.
 
@ Oliver

I was thinking of giving FCPX a drive, heck for $300 why not, until I read your link.

Those work arounds you describe & lack of "Rock solid" audio sync are killers for me. I noted how FCP 7 was used in the workflow of the project, surely that says something about exactly where FCPX is right now. I also noted this was a 5D/C300 project so I can't help but think the problems you encountered would be amplified with R3D files. Anyway it hasn't turned me off buying FCPX entirely but just reconfirmed this system is still not "solid" & needs alot of planning, frustration & righteous anger to get the most out of ; ) .

In regards to the OP's question. I'll leave the specs for others.....

I can't wait for new Mac Pros
 
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@ Oliver

I was thinking of giving FCPX a drive, heck for $300 why not, until I read your link.

Those work arounds you describe & lack of "Rock solid" audio sync are killers for me. I noted how FCP 7 was used in the workflow of the project, surely that says something about exactly where FCPX is right now. I also noted this was a 5D/C300 project so I can't help but think the problems you encountered would be amplified with R3D files. Anyway it hasn't turned me off buying FCPX entirely but just reconfirmed this system is still not "solid" & needs alot of planning, frustration & righteous anger to get the most out of ; ) .

In regards to the OP's question. I'll leave the specs for others.....

However running FCP 7 is not that hardware challenging for any 2nd hand Apple computer created in the last few years....the only problem is OSX upgrades, sooner or later I believe Apple are going to cut FCP 7 from the upgrade path.........how sad for a system, that still out kicks Avid MC 6 and Adobe used as a basis for creating CS6 aka. FCP 8 .

Download the Free trial and give it a shot don't let one persons experiences spook you out of trying it.
 
Download the Free trial and give it a shot don't let one persons experiences spook you out of trying it.
I can understand the angst towards FCPX. I guess some of us were lucky enough to learn without the feeling of abandonment from Apple.
Hey I was there when Adobe pulled the plug on Premiere on the Mac.
Thank god we had Media100 at the time even though it was on its way out.
I think this whole Apple fiasco was great for NLE folks since it got Avid cheaper (crossgrades) and Adobe serious.
Trust me before all this, Adobe played the blame game with their fight against Apple and QuickTime.
CS3 and CS4 had one of the worse upgrade paths that Mac users and at times Windows had to endure.
Premiere Pro and After Effects both buggy as hell and Adobe never bothered to return any of my (a dozen a day) crash reports.
If you read back the old forums I wasnt the only one.
We are all in a great position these days.
CS6 is getting traction, Avid hasnt moved the price on Symphony (we used the Crossgrade from FCS3) to date and Apple being Apple just left most of us something to chew on.
Its business folks nothing personal.
I guess being in a multi-platform and cross software environment helps my dept not get all bent out of shape about silly things such as this topic.
 
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