Tim Hole
Well-known member
Hide Peter the secret is out...wait...They're here!!
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next year you will see a musical of the making of 8 1/2 called Nine.
I just realized something....
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jim, jarred, kelly is there any thing you would like to tell us?
I'd rather have you guys beat the dynamic range of the human eye, which is almost 24 f stops. :shifty:
That's insane! But I'd rather have you guys beat the dynamic range of the human eye, which is almost 24 f stops. :shifty:
The brain actively compensates for that by "wagging" the eyes in all directions constantly, in brief but rapid and constant little motions, so the image projected on the retina moves constantly (even when you try to keep your eyes focused in a single point - they still move involuntarily)...
Mama Nature is clever.
Rado is right - the average human eye's DR is about 14 stops. But what we do have (unlike sensors) is variable sensitivity. Specific film stock or sensor has its given sensitivity - in case of Red One it is ISO-320. Human eye's sensitivity is variable and can easily adopt to extreme environments. That's what makes eyes so special...
Peter
Jim - could you do 3d with one sensor? seems neat and tidy to me.
The other solution is to carry out radial distortion correction on every frame in post, (bi-cubic convolution), very time consuming. .
Jim - could you do 3d with one sensor? seems neat and tidy to me.
I think that could totally be done computationally.
http://www.youtube.com/watch?v=vda2RAEuW_g
http://www.youtube.com/watch?v=nice6NYb_WA
http://www.vimeo.com/1513129
Look at these tech demos, people are already taking 2D images, and being able to create 3D models from just a series of flat images.
I don't think it would be to much of a stretch to think that you could apply some of these concepts of extracting a model from a 2D image, then using the derived 3D to create the 2nd polarized image.
You could film something regularly, then process it (most likely with a few model artists guiding the program and doing touch-up when necessary) to create a 2nd frame that is slightly off-set from the first.
With a smart enough program, good artists, and a high enough resolution camera, I think you could create a secondary image that is almost as good as if you used two synced cameras, and indistinguishable for most people from regular 3D.
Also, another idea, what stops you from simply have a sliding sensor?
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Just have a single sensor that slides back and forth on a track behind the dual lens set-up. Have it slide back and forth faster than the frame rate, so it could, zoom to one position, capture 1/24th, then zoom back over, another 1/24th.
I mean it would have to be very fast and very precise, but still, is there anything that would feasible stop someone from making a single sensor design like that?
What if you partitioned the 617 sensor behind the 2 lenses and recorded to 2 streams simultaneously instead of sliding the sensor back and forth?
I guess that makes me wonder how you can change the angle of each lens without messing up the focusing on the sensor. Don't our eyes make small adjustments, like the left eye looks more towards the middle for close objects and straighter for objects far away? I am probably way off, but either way, it's obvious that some killer 3d stuff will be shot with RED products this next year, whether it's 2 Epic X's or 1 645.