Brandon Kraemer
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- Jul 15, 2008
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If you were working on Avid, you probably wouldn't have made an uncompressed Quicktime file in the first place. The only reason you'd have that is because you either digitized on a Mac into Final Cut, or you were working in Final Cut in the first place.
My reply was to the notion that Avid insists on transcoding everything to its own formats, either OMF (in the past) or MXF (currently), and using only uncompressed or DNxHD for HD files. That was true until version 3.5, which allows direct access to files that are not in those formats.
I get media all the time in a variety of formats that I have to decipher how to work with and it's always a benefit to be able to take almost any flavor of QT, or a QT wrapper file (like DPX, TGA, etc...) and drag it right into a sequence/bin and be able to work right away at that files settings, natively, or convert on the timeline to which ever format the majority of my footage is made up of. Mixing formats, time bases and codecs is invaluable to me. Before FCP, I did all this kind of converting in AE.
I'm glad that Avid is opening up to other formats and allowing direct importing, and I haven't used 3.5 myself, but I'm not sure its as flexible as FCP. I also use QT wrappers a lot with little or no problems. The AJA DPX to QT wrapper is flawless.