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how can I scroll through LUTS easily in Davinci?

Thomas Stockwell

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Hey Guys,

Im trying to figure out a way that I can easily scroll through all my different LUT's with ease.
At the moment, its a right-click, through a few menus, and then select the LUT. Then to see how the next LUT looks, Im doing it all again.

I know it doesn't sound like a massive problem, but is there an easier/quicker way to see all the different LUT's on my footage?

Eg. Pressing the down key to scroll through a list.

Any help greatly appreciated.

Thomas
 
maybe turn each one into a still and append them to your tree at will? won't really save a lot of clicks though...
 
I do have lattice, and it works, but i'm still in the same boat as before - haviong to reload a LUT each time through a menu.

Im after something which may be quicker. If it doesn't exist, thats all good, but if it does, it would be brilliant!

So there is no easy(er) way to scroll through LUT's in davinci that anyone knows of?
 
I'm trying to figure out a way that I can easily scroll through all my different LUT's with ease.
My suggestion would be to forego the LUT and instead save each look as a PowerGrade. PowerGrades are something you can go through fairly quickly with one click. It's not that hard to match the look of a LUT with the existing Primary, Secondaries, Log controls, and Curves already within the program. Actual color correction does not have to involve LUTs at all.
 
The cool thing is to make a little setup that takes the image and splice it up in vertical bars and apply one lut to each one and when you scroll the image stay and these bars then slide from side to side over the image.... kind of letting the client choose from multiple options at once.
 
The cool thing is to make a little setup that takes the image and splice it up in vertical bars and apply one lut to each one and when you scroll the image stay and these bars then slide from side to side over the image.... kind of letting the client choose from multiple options at once.
The problem with relying on fake LUTs is their effect on a given image is unpredictable, since whoever designed the LUT can't necessarily determine how the material was lit, exposed, and shot. I've seen cases where even technical factory LUTs were unusable because the people shooting the material made unusual creative choices. (Either mistakes or less-than-optimal choices.)

Custom LUTs designed per project can work, but this goes back to the idea of a PowerGrade. The advantage of a PowerGrade is that you can specifically design it not to clip or crush an image but instead merely make more subtle changes, particularly those involving keys or power windows. The PowerGrade can also work within Resolve's 32-bit limits and not "break" the dynamic range of the image. I routinely use a few dozen PowerGrades just as time-savers, and I generally develop about a dozen custom looks in films depending on specific adjustments we have to repeat in similar scenes. Even then, they don't always work, particularly when the new scenes are shot at different times, on different cameras, or by different people.
 
The problem with relying on fake LUTs is their effect on a given image is unpredictable, since whoever designed the LUT can't necessarily determine how the material was lit, exposed, and shot.

That all really depends on what the look up table actually does.

Custom LUTs designed per project can work, but this goes back to the idea of a PowerGrade.

Other types of custom look up tables can also work but they have to be specifically designed.

The advantage of a PowerGrade is that you can specifically design it not to clip or crush an image but instead merely make more subtle changes, particularly those involving keys or power windows.

Lookup table can also be designed to avoid clipping and crushing with more access to signal particulars.

The PowerGrade can also work within Resolve's 32-bit limits and not "break" the dynamic range of the image. l

Look up table does not have to "break" the DR. As with all, it greatly depends on how it is designed and used.
 
Look up table does not have to "break" the DR. As with all, it greatly depends on how it is designed and used.
I didn't say it would. I said the grade never would, since you have the ability to tweak the correction anywhere you want. For those working in alternate color management, particularly ACES, LUTs aren't the answer. Powergrades (particularly custom ones for specific situations) can and do work, since the user can dig in and change both the input and output parameters and what the ultimate effect is with the given material.

My comments on LUT preview still hold: you can already do this in a custom Powergrade bin. You just have to create one grade per LUT, store it, name it, and then recall it as needed. But... in many cases, I think a Powergrade designed from scratch is more flexible, at least for the kind of work I do.
 
I didn't say it would. I said the grade never would, since you have the ability to tweak the correction anywhere you want. For those working in alternate color management, particularly ACES, LUTs aren't the answer. Powergrades (particularly custom ones for specific situations) can and do work, since the user can dig in and change both the input and output parameters and what the ultimate effect is with the given material.

My comments on LUT preview still hold: you can already do this in a custom Powergrade bin. You just have to create one grade per LUT, store it, name it, and then recall it as needed. But... in many cases, I think a Powergrade designed from scratch is more flexible, at least for the kind of work I do.

Thanks for the clarification and your input.

Considering your context I agree, but as it is important not to throw away the creative potential of a full grading workflow by relying on LUT based creative look choices, it is also important not to generalize and go to the other extreme and throw away the potential of a lookup table based signal shaping potential, utilized in conjunction with particular grading tools.

There are many routes which allow integration, they just require a slight modification in methodology for proper usage to enable harvesting greater practical, productive and creative potential.
 
Plugin is now ready! 7 day free trial available :)

https://www.colorgradingcentral.com/lut-gallery

LUTG-demo-logo.gif
 
Denver, normally I would add something like this to Feature Requests thread. But since you've created a solution, I don't want to in any way impede your excellent work. ;)
 
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