Christoffer Glans
Well-known member
Many of us thought that Hobbit looked awful in 48fps, while many others thought it looked great. There's no scientific truth about it, there's only the creative, individual and culture aspects to it. If you have grown up with 24 fps you will feel that this frame rate is "true cinema". The fact is though that there aren't any problems using other frame rates today, especially if much of the content will be shown online and not in cinemas.
I liked the 48 fps, but I think it only belongs to 3D, immersive and "clean" movies. The improvements to 3D was tremendous and the clarity it brings is very underestimated for that format. However I don't like the look of it for 2D, it didn't feel like the fiction I'm used to, it was like reading a book written in comic sans.
So I was thinking back to 24 and 25fps cinema but that also made me think about it's limitations. We have a lot of problems with "stutter" when panning, there's a lot of movies looking disoriented and chaotic at that frame rate, to the point you cannot follow the story. So is 24fps really the best frame rate for cinema in 2D? Is there perhaps a better frame rate that at the same time doesn't feel like "comic sans" 48 fps?
Playing games, 60 fps is the norm or the most desired feature today. We want it that way in order to have clarity, we want it to feel real. Immersion in games is more important than the "look". But there are however games that go for a more cinematic look, but they don't focus on going 24 fps for the game because that is quite unplayable. The frame rate games go for in order to keep the shaders and resolution quality and at the same time have a cinematic feeling is 30 fps.
Now, 30 fps is indeed a noticeable difference to 24 or 25 fps, but it doesn't feel as overly clarity-smooth as 48 fps or 60 fps. So it does add clarity to moving cameras, chaos and action but still retain the motion blur and cinematic qualities we feel is essential for the cinematic look. It also doesn't demand a doubling in lights as you need for 48 fps.
There's a reason games settled on 30 fps as the lowest playable frame rate needed to have a smooth experience and the difference to playing in 24 fps is enormous. Why not have the same lowest standard as games? Especially since we need more clarity for 4K in order to really experience that resolution.
This is of course my personal and individual opinion about this, but what do you think about 30 fps for Cinema? Might it be a better frame rate to show movies and series in rather than 24 and 48 fps? Might 30 fps be the best of both worlds?
I liked the 48 fps, but I think it only belongs to 3D, immersive and "clean" movies. The improvements to 3D was tremendous and the clarity it brings is very underestimated for that format. However I don't like the look of it for 2D, it didn't feel like the fiction I'm used to, it was like reading a book written in comic sans.
So I was thinking back to 24 and 25fps cinema but that also made me think about it's limitations. We have a lot of problems with "stutter" when panning, there's a lot of movies looking disoriented and chaotic at that frame rate, to the point you cannot follow the story. So is 24fps really the best frame rate for cinema in 2D? Is there perhaps a better frame rate that at the same time doesn't feel like "comic sans" 48 fps?
Playing games, 60 fps is the norm or the most desired feature today. We want it that way in order to have clarity, we want it to feel real. Immersion in games is more important than the "look". But there are however games that go for a more cinematic look, but they don't focus on going 24 fps for the game because that is quite unplayable. The frame rate games go for in order to keep the shaders and resolution quality and at the same time have a cinematic feeling is 30 fps.
Now, 30 fps is indeed a noticeable difference to 24 or 25 fps, but it doesn't feel as overly clarity-smooth as 48 fps or 60 fps. So it does add clarity to moving cameras, chaos and action but still retain the motion blur and cinematic qualities we feel is essential for the cinematic look. It also doesn't demand a doubling in lights as you need for 48 fps.
There's a reason games settled on 30 fps as the lowest playable frame rate needed to have a smooth experience and the difference to playing in 24 fps is enormous. Why not have the same lowest standard as games? Especially since we need more clarity for 4K in order to really experience that resolution.
This is of course my personal and individual opinion about this, but what do you think about 30 fps for Cinema? Might it be a better frame rate to show movies and series in rather than 24 and 48 fps? Might 30 fps be the best of both worlds?