jochem bakker
Well-known member
pete, looked at your R3D's and your problem really seems the same and yes, using so many elements of glass is definitely going to compromise it. But, have you used the Unsharp Mask function in RED Cine-X (I don't mean the parameter 'sharpen')? It will salvage a lot, and I don't think you'll be as worried 
edit: In your R3D's I see things work out better by
- adding a slight S-curve
- sharpen 3
- denoise 3
- unsharp mask 300
- keep radius default
edit: In your R3D's I see things work out better by
- adding a slight S-curve
- sharpen 3
- denoise 3
- unsharp mask 300
- keep radius default
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