Christoffer Glans
Well-known member
I've been upgrading from a used Scarlet MX to an Epic Dragon, but now I've hit a wall with weapon. I'm thinking that there are many people who still shoot on a the Red One and have been able to deliver content for years using it. Now, in order to deliver for a nice looking 4K you would want a higher resolution like the Epic Dragon. So I started to think about the life expectancy of my camera. People praise the weapons ProRes and ability to be edited directly instead of transcoding, but computer technology gets better all the time and soon we will be able to edit R3Ds at 6K without breaking a sweat, which means ProRes isn't really needed if you can use the original files directly.
So, taking into account everything that is going on, in development and the world, how long might we actually be able to use the Epic Dragon in order to "stay in the game"?
4K resolution will be a standard for long and there are valid arguments for 8K not really getting a hold on the market as a distribution format (based on screen sizes and bandwidth etc.) for a long time or not at all. So on the argument of resolution, the Dragon will be able to deliver for a long time. Only a fraction will be delivering 8K for say VR or IMAX domes and those projects will probably be well funded.
But then there's noise, DR and low light sensitivity. Will these really be an issue or are we fooling ourselves that we need more than what the Dragon is capable of? With light technology coming out using LED solutions, keeping power outlets down while still being powerful and also colder and cheaper than HMIs. Is getting enough light really going to be an issue? We still need to light our images, so there will always be light.
I'm trying to figure out where we are heading with all this tech. Will video games and CGI completely take over when it reaches total photo realism? How much of the feature film market will be taken over using that technology? Real time photorealistic graphics for shooting feature films on the fly, without rendering? It's happening in test labs right now.
So what more is needed out of a camera today and future work for feature films?
Yes, we will always want to photograph the real world, but cost versus quality will always drive the industry into using pure CGI if it starts looking like real photography and when that bar is reached, the cost will start coming down for everyone to be able to use it.
So it comes down to the old question of "good enough". Isn't Epic Dragon actually good enough and even more? Are we fooling ourself thinking we need more when we actually have enough up until the point of everything getting digital?
So, taking into account everything that is going on, in development and the world, how long might we actually be able to use the Epic Dragon in order to "stay in the game"?
4K resolution will be a standard for long and there are valid arguments for 8K not really getting a hold on the market as a distribution format (based on screen sizes and bandwidth etc.) for a long time or not at all. So on the argument of resolution, the Dragon will be able to deliver for a long time. Only a fraction will be delivering 8K for say VR or IMAX domes and those projects will probably be well funded.
But then there's noise, DR and low light sensitivity. Will these really be an issue or are we fooling ourselves that we need more than what the Dragon is capable of? With light technology coming out using LED solutions, keeping power outlets down while still being powerful and also colder and cheaper than HMIs. Is getting enough light really going to be an issue? We still need to light our images, so there will always be light.
I'm trying to figure out where we are heading with all this tech. Will video games and CGI completely take over when it reaches total photo realism? How much of the feature film market will be taken over using that technology? Real time photorealistic graphics for shooting feature films on the fly, without rendering? It's happening in test labs right now.
So what more is needed out of a camera today and future work for feature films?
Yes, we will always want to photograph the real world, but cost versus quality will always drive the industry into using pure CGI if it starts looking like real photography and when that bar is reached, the cost will start coming down for everyone to be able to use it.
So it comes down to the old question of "good enough". Isn't Epic Dragon actually good enough and even more? Are we fooling ourself thinking we need more when we actually have enough up until the point of everything getting digital?
