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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Crimson Workflow is available for download.

YES!!!!!
Actually just sidetripping RedCine would be lovely!

I think if you implemented preview functionality into Crimson, I wouldn't upgrade to build 16 before Crimson was ready....

And than - of course, if you could just send your gluetools dpx directly into a FCP project or color or whatever with a correct edl from Crimson

Or does that perhaps not make sense?

The part about build 16 doesn't make any sense. I'm never going to be decoding Redcode myself. I'll always be using whatever tools are available from Red.

IBloom
 
Makes sense. But if you could do everything you can do in RedAlert in a more project oriented environment, you'd do that instead right?

IBloom

I'd do that for sure. You're getting the hang of this teaser-marketing strategy!
Have you considered releasing some screenshots?
 
I tested my 4k 24fps footage, colored and converted it to 1080p looks great! This should solve my render/export quality/color/aspect ratio issues with FCP 6.0.3, but when I reimport the 1080p files to FCP I get a message saying "the following media files are not optimized for FCP." They still seem to work fine w/o having to render.
 
so I'm planning on starting with the small proxy quicktime files dragging all the footage into the time line w/o bothering to render and converting to xmf, then the whole crimson matching/reexporting to REDCINE/converting and then back to crimson thing.....Then making a new sequence in FCP and importing 1080p and editing them w/o having to render. Guess there will be a substantial amount of render time in REDCINE though, FCP should work better at least.
 
so I'm planning on starting with the small proxy quicktime files dragging all the footage into the time line w/o bothering to render and converting to xmf, then the whole crimson matching/reexporting to REDCINE/converting and then back to crimson thing.....Then making a new sequence in FCP and importing 1080p and editing them w/o having to render. Guess there will be a substantial amount of render time in REDCINE though, FCP should work better at least.

Yes. If you aren't doing much grading in Redcine, I'd suggest the Redline render instead.

IBloom
 
i'm having trouble with workflow into RedAlert... i tried to contact you (ian) from your site but it says that the server is full which is great for you but bad for me hah.. anyways.. if you have any tips that would be great.. i'm used to using the intermediates and everything for RedCine and just recently switched to RedAlert. i'm just unclear as to how everything works together that way. thanks for any help

RED #1396
 
i'm having trouble with workflow into RedAlert... i tried to contact you (ian) from your site but it says that the server is full which is great for you but bad for me hah.. anyways.. if you have any tips that would be great.. i'm used to using the intermediates and everything for RedCine and just recently switched to RedAlert. i'm just unclear as to how everything works together that way. thanks for any help

RED #1396

Well,
Crimson doesn't work with RedAlert, it works with Redline. You need to have Redline installed on your machine.

The Frame and Color Tabs in Crimson allow you to control the settings that each clip will have, as it enters Redline.

Crimson then treats your output from Redline the same way it treats your output from Redcine, allowing you to roundtrip it back to Final Cut Pro.

I actually like the Redline engine better, but the only problem is, it's blind, there is no way to view the footage as you setting your color settings. Yet.

IBloom
 
You think Crimson is too expensive?
Why?
Imho it is right now the only easy workflow with red beside Scratch.


120 € for this cool stuff is super

I agree to the point that Crimson was the missing link for a good post workflow. But compared to the price and functionality of Final Cut or Redcine it looks like a bad deal. And the chances are quite high that soon Crimson won't be needed anymore.
I hope that Jim or Apple buy the rights to the software and include it into Redcine or Final Cut Studio. The native Color support is a step in the right direction.

But until then I'll still make all the producers I shoot for buy this software.
 
How's end of may 1.0 release coming?

New XML/EDL engine is built. I'm converting all my old code over to the new system. Not going to make my deadline, but beta release soon.:turned:

Meanwhile I still want feedback on 9.2 as debugging continues on that version. Do so on the Crimson forum http://www.crimsonworkflow.com/forum/

Ian
 
New XML/EDL engine is built. I'm converting all my old code over to the new system. Not going to make my deadline, but beta release soon.:turned:

Ian

Can't wait. Your program is the best thing that happened since.... well... RED :biggrin:
 
I agree to the point that Crimson was the missing link for a good post workflow. But compared to the price and functionality of Final Cut or Redcine it looks like a bad deal. And the chances are quite high that soon Crimson won't be needed anymore.

Well ... you can't compare it to applications that doen't have the same functionality.

And I have an easier formula for determining if something is "too expensive":

I ask myself - how much of my time, and/or or my staffs time will this tool save and what $$ value do I put on that time. And then it's rather simple math.

Ian has some stuff in the works that will be done and working way ahead of all the usual suspects. Some extremely well thought-out stuff. Ian is just getting started. The second act is much more exciting.
 
Ian,

I don't know about others, but I bought Crimson since it integrates so well and EASY with Redcine as we know it today. I am a cinematographer; I do not want to be writting commands using Redline... :sick:
Crimson acts as an interface for Redline. So you never need to interact with Redline directly. Crimson takes care of the hard part.

I suggest you create a video training using the Redline.

I agree. I'd just rather make a Crimson 9.5 demo. Since that's what I'm using now ;)

since I am having the sence that Redcine will be obsolete VERY SOON if it is not upgraded for Build 16. That will be a disappointment, and a hugh one! :waaa:
I think you are overreacting.
Can you ellaborate on what do you really mean with " high quality codec" and "gradeng elswhere"? Thanks!

If the codec you are rendering too is of sufficient quality you can simply set all you colors too defaults and render out files, then take them into another program such as Apple Color and grade them.

If you can do this with TIFF files there is no loss of quality. With DPX, almost no loss.

With other codecs such as ProResHQ you can do great work an save yourself much much effort.
 
We are getting excellent results here with a first-light into ProRes and final grading in Color.

Regards,

Uli
 
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