jake blackstone
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Does anyone knows what Scratch goes for these days? Isn't it something like $40-50k for software only?
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One word in grading on a mac... "Resolve"
And never look back...
pm sentDon't have current pricing, so I don't want to quote old info. But it's way less than that. It also depends on which modules you purchase. There are many Scratch users who only use it for data management. I guess I could ask Assimilate at their booth tomorrow about current pricing.
You at NAB, Jake? I'm flying in early in the morning. My NAB schedule this year is insane as I have to leave early wednesday morning.
Don't have current pricing, so I don't want to quote old info. But it's way less than that. It also depends on which modules you purchase. There are many Scratch users who only use it for data management. I guess I could ask Assimilate at their booth tomorrow about current pricing.
You at NAB, Jake? I'm flying in early in the morning. My NAB schedule this year is insane as I have to leave early wednesday morning.
A) Scratch is not a grading system. It is a media processing and handling system that also happens to do some color grading. Only on RedUser is Scratch considered primarily a grading system.
B) Nobody here, at least as far as I can tell, insinuated that Assimilate would be selling a Scratch system on a Mac or any other platform for $1000 or anything close to it. Blackmagic is Blackmagic. Their pricing policies are not necessarily going to be copied by all other vendors, nor should they be. Filmlight's strategy of operating a plugin inside of a host program rather than a standalone system is a clearly different strategy than Blackmagic, and to me an interesting one given that the "indie" users are not likely to ever buy a full Baselight system at any price, but might want some of the processing power that can be folded into the plugin version. Filmlight recognizes that there is now a "do it yourself" market that is extremely price sensitive but not nearly as demanding as the mainstream or high end post industry in terms of flexibility, efficiency, power, features, and interactivity. By keeping the product as a hosted plugin, a lot of the learning curve for a new program is eliminated (or at least minimized), and the "no budget" market can claim a "real" product as their own, at least to a degree. One of the complaints I've heard here and elsewhere about Resolve is that it has some specific hardware requirements and a large learning curve for people who normally only use programs like Final Cut Pro. That's what often happens when you put professional level interfaces in front of people who don't happen to do things like color grading every day to make their living. Filmlight is taking a different and equally as interesting approach, IMHO.
One word in grading on a mac... "Resolve"
And never look back...
For Scratch to compete with Resolve on features, you'd have to purchase pretty much the full package. Full package isn't anywhere the price of Resolve. That's the problem, from last year release everyone compares prices with Resolve...
Something that could make a great companion on the Mac platform for many workflows. SCRATCH's strengths are in data management, metadata and finishing. One could grade in SCRATCH, but Resolve would arguably be the better tool for that in many situations.
That is the biggest gap in the Adobe CS5 end-to-end workflow right now. Resolve is a good companion. SCRATCH could be as well...
And the Conform in Scratch is sweet (haven't compared that to Resolve, yuet though)
What full finishing are you speaking of? But on the conform point I have to agree.Not really agreeing on this... Mostly because of full finnishing features in Scratch... (I.e. some compositing etc).
And the Conform in Scratch is sweet (haven't compared that to Resolve, yuet though)
I recieved a text from someone I trust at NAB, at the Assimialte booth or conference. Scratch is coming to MAC.
Even, if this is true, the devil's in the details (price, capabilities, panel support, hardware requirements etc). As Jeff pointed out, there are no technological reasons, why it couldn't work. If this was last year, before Resolve announcement, it would have been big, now... meh...
Well, another booth I need to visitFrom what I'm hearing, its not such an...meh...upgrade. All i can say is WOW! I'm really impressed and those of us that started out on Scratch and use Scratch all the time are going to be very excited at the improvements, speed and flexibility its now offering. And it is true. I was getting live texts of features and they are impressive. I think the information will be available to the masses at midnight tonight. All I'll say from what I heard, XML from FCP conform, better timeline / compositing options, Shape based tracker, multiple shapes in scaffolds, bicubic deformations and the list goes on and on.
BTW - not to bag on Storm but I've yet to see a stable build of Storm yet that made me feel comfortable putting it in a production environment. Scratch has always performed flawlessly for me and stability is huge.