Ryan Farnes
Well-known member
So many people watch HFR for a couple of hours and think they have a definitive opinion. I have shot HFR3D, and went through the entire first day unsure of what I thought. Day 2 was a completely different story. It was amazing. By day 6, I couldn't believe this wasn't the way every movie was done. How many of you have actually shot it?
Many of us have shot higher frame rates. The theater experience of watching The Hobbit was less of a 3 hour toe dip into HFR and more of a confirmation that the aesthetic very closely resembled video frame rates we were familiar with.
To myself, and I think many others, HFR looks electronic in many shots, particularly apparent in certain camera motions. I don't know about you, but when I look at the world through my eyes, I don't see things electronically. I don't see in 24p either, but 24p much more closely creates an organic fluidity and texture than any video frame rate I've experienced for narrative production.
We're all interested in producing great motion visuals, but preferences vary significantly on frame rates, and we also seem to forget that HFR seems to exclusively address 3D right now. Even Jackson didn't release a HFR 2D version.
That is cool that you're working with HFR. It does mean that you're coming at it from a different angle, better equipped to dissect its merits. The reason myself and many others aren't shooting HFR is because we recoil at its sight.
Every. Time.