Roberto Lequeux
Well-known member
You are totally right Julio. Now to add to that, I really think that avoiding a manual is a key ingredient for the break-neck pace at which Red's products are developing, and how fast they are developing as a company as well. As you point out, Reducated crew is a must in every set; unless you are dealing with those who got to that level by themselves and have been working Red jobs professionally for a long time, who sometimes are the ones Red listens to during development.
If a producer decides to hire a star to help distribution but edits off the digital negatives on a laptop every day on set... well... he he he. I am sure most would agree that's the producer's fault, not the camera company's. They either hired the wrong crew as you point out, or didn't listen to them, and pretty much all you need is the right DIT! In that case the producers didn't do their job well. If someone is a brilliant producer, they better be brilliant enough to hire the correct line producer too, or they will be to blame for the losses in my book.
Being really good at only one task means you are not fit to lead everyone. Delegate or assume responsibility. I won't work with producers like that, only smart ones for my projects; only ones that understand my limitations! as well as theirs; only ones that realize team pieces fitting together and filling all gaps properly is imperative job number one. Those are the guys that make you money time and time again; they are the ones that bring peace of mind to investors; the ones investors seek out; the ones that build successful careers without blaming inanimate objects (or getting innocent people fired, and their names tarnished).
I just don't like gear used as a scapegoat, so I keep trying to point out that just because Red does things in a different spirit, it doesn't make them worse. In my humble opinion it makes them visionaries. We are in hyperspace toward an indie world. With ludicrous pricing, user-involving firmware updates, modularity, RedCode, sensitivity, RedUser interaction, and so much more, Red is currently the break-away best option out there for the low budget range, strong contenders for large budgets (best in my book in great part due to a superior image), and with Epic they are now going to blow away the entire field for the high end, especially 3D... as we are seeing with Spiderman 4, The Hobbit, etc...
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If a producer decides to hire a star to help distribution but edits off the digital negatives on a laptop every day on set... well... he he he. I am sure most would agree that's the producer's fault, not the camera company's. They either hired the wrong crew as you point out, or didn't listen to them, and pretty much all you need is the right DIT! In that case the producers didn't do their job well. If someone is a brilliant producer, they better be brilliant enough to hire the correct line producer too, or they will be to blame for the losses in my book.
Being really good at only one task means you are not fit to lead everyone. Delegate or assume responsibility. I won't work with producers like that, only smart ones for my projects; only ones that understand my limitations! as well as theirs; only ones that realize team pieces fitting together and filling all gaps properly is imperative job number one. Those are the guys that make you money time and time again; they are the ones that bring peace of mind to investors; the ones investors seek out; the ones that build successful careers without blaming inanimate objects (or getting innocent people fired, and their names tarnished).
I just don't like gear used as a scapegoat, so I keep trying to point out that just because Red does things in a different spirit, it doesn't make them worse. In my humble opinion it makes them visionaries. We are in hyperspace toward an indie world. With ludicrous pricing, user-involving firmware updates, modularity, RedCode, sensitivity, RedUser interaction, and so much more, Red is currently the break-away best option out there for the low budget range, strong contenders for large budgets (best in my book in great part due to a superior image), and with Epic they are now going to blow away the entire field for the high end, especially 3D... as we are seeing with Spiderman 4, The Hobbit, etc...
0.002