Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)
It actually is. Highly depends on what's the post process (I'm not using IPP2 transforms in Resolve for quite a while), but my basic findings - IPP2 Medium Contrast Medium Highlight Rolloff - really close to DC2/RG4, and the softer option you choose be it contrast/rolloff - the more there will...
The reason why Viltrox have character on 1.3x is because they have a double stretch. They have something like 2x in the front, and then they have a rear-anamorphic adapter in the back to squeeze 2x into 1.3x, or something like that. It's a rather smart way to have more character on a 1.3x...
You're looking for something that simply doesn't exist. Any anamorphic lens is a spherical lens + anamorphic block, several have complicated focusing mechanisms (like Panavision, Xelmus etc), others usually utilize a variable diopter as a focusing mechanism. All those things make a lens pretty...
They've released 3 different brains at first, all capable of different resolutions, ratios etc. Weapon was the most powerful one, while Epic-W was the middle one and Scarlet-W was the cheapest one. Every version could have different sensors installed that were available at the moment. It did...
All of those cameras are ok to work with, just make sure to go with DSMC2 unified brain (not Scarlet-W, Epic-W, Weapon etc). I highly doubt that any camera will last 7–10 years, not in terms of how long-lasting they are, but in terms of being actual. Usual cycle for a camera was 4–5 years in...
Yes, it's fine. LCD tearing can be restored by simply going to playback mode and back to record, while LCD not showing a proper image requires a reboot. It has always been so with DSMC1 Reds.
It depends on the editing software. Basically I do work on a 4K timeline in Resolve, while my footage is 5K-6K mostly. I don't do scaling much, if at all. I tend to deliver in 4K, but in Davinci there's always an option to render in native (aka original footage) resolution (checkbox on render...
I was also digging into the OLPF stuff recently due to another Epic body I've bought (Dragon this time, making it the 4th Epic body I've purchased). It's def. not that fast to change the OLPF, in fact the screws and the idea is the same as on the MX (yes one could swap OLPF on the MX, in fact...
Yes I'm aware how to use HDRx;) As I've mentioned - it does appear when you mix the streams manually using blending in Resolve. Magic Motion or Simple doesn't introduce noise, but they tend to look somewhat wrong to me, and pulling a useful image of a landscape from it is really hard somewhy. It...
Speaking of HDRx - the main problem with HDRx that I've met was that even when used on timelapse/landscape stuff, if one set it to something over 2-3 stops - it actually was equal to boosting up an ISO in camera, because it did introduce a lot of noise from an underexposed image when the streams...
That is actually incorrect. I mean the second part stating that hot pixels are still there after a proper blackshade - I did a lot of timelapse stuff on my DSMC1 red's and hot pixels or noise are not an issue at all when the camera is properly blackshaded. It takes a really long time to...
Ummh, literally, that's how it looks when a chart applied with the settings I have poseted above, no RAW settings changed (R3D as in source RMD - 5000k WB; tint minus 16):
IPP2 straight transform without color match:
With color match using settings I have posted in previous posts above:
I...
Red IPP2 straight transform on the left, color chart correction applied on the right:
Just look at the difference in the blue patch. And it's the same in every blue patch, also green/yellow brightness difference is quite remarkable.
Here's the same chart used outside. It was shot about 20:00 outside and the sky was in a tad summer pre-rain condition. This is straight out of camera conversion using IPP2 pipeline in resolve, cam set to 5600K, Medium contrast and Soft highlight roll-off, no chart corrections used:
And this...