Welcome to our community

Be a part of something great, join today!

  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

What if i an Peter Jackson and want to shoot 48fps .

After a good night sleep, and thinking about the question some more, I still have the question that continues to plague my mind. Let say that we can all agree that 1/32 of a second equals a 270° degree shutter @ 24 Fps, that’s a given, no argument there. The next logical question is a 270° degrees shutter angle interchangeable with 1/32 of a second exposure? That’s an important question, because it conflicts with; 48 Fps at a 270° degrees angle shutter at 1/64 of a second. That’s the part that is giving me trouble; I keep on thinking that there is got to be more to-it.

Let’s go back to Peter Jackson’s statement; “Converting a film shot at 48 fps down to 24 fps is not a hugely difficult process, but it requires testing to achieve the best results. Some of this involves digital processes during post-production. We are also shooting the film a slightly different way, which is a question several of you asked. Normally you shoot a movie with a 180-degree shutter angle. Changing the shutter angle affects the amount of motion blur captured during movement. Reducing the shutter angle gives you the stroby (or jerky) "Saving Private Ryan" look.” “However, we're going the other way, shooting at 48 fps with a 270 degree shutter angle. This gives the 48 fps a lovely silky look, and creates a very pleasing look at 24 fps as well. In fact, our DP, Andrew Lesnie, and I prefer the look of 24 fps when it comes from a 48 fps master." Peter Jackson

All that the people in New Zeeland are doing is taking out every other frame for the 2D print, nothing about shutter angle, reinterring Peter Jackson; “This gives the 48 fps a lovely silky look, and creates a very pleasing look at 24 fps as well. In fact, our DP, Andrew Lesnie, and I prefer the look of 24 fps when it comes from a 48 fps master."

Why do they prefer this; well it gives them slightly more “Motion Blur”, thus the 270° degree shutter angle, which is the same as saying 1/32 of a second shutter speed. If it were not that way it would be 1/64 of a second or a 135° shutter angle, that’s the part that is challenging my logic. I understand there is formula that says it should be 1/64 of a second but that would make it 135° degrees.

Now as far as I understand they’re using Arri Ultra Primes; so let’s say they are. You take one T Stop for the S3D Rig (T2.8), another T Stop for the 48 Fps (T4), now that makes more sense to me, and you would have slightly more “Motion Blur”.

Now what Mitch said? “11-23-2011, 07:36 AM Think of it as not relative to the shooting speed but to the playback speed. Conventional motion blur (ie, what we're all used to seeing) is a time reference from half the actual time gap represented. Meaning that images viewed 24 times per second are gathered of time from 1/48th of a second, and our brains are taxed at a consistant rate in order to have persistance of vision fill out the other half of the event arc. When the relationship of half exposure time to event time is changed, our perception of it does as well. This remains true even at high frame rates, so the 180 degree rule still holds, in general.

That said, there are plenty of situations where altering that exposure window can go completely unnoticed and plenty of other times when it can be a useful effect. Remember that it is all artifice in some form or another, but there are conventions that we are used to seeing. The world of extreme high speed (frame rates beyond what the RED cameras are capable), I find that I can open up my shutter angle to a virtual 360 degrees and can rarely perceive a difference. But that is part of the emotional contextual artifact of extreme slow motion playback. 1/1000th of a second v. 1/2000th of a second becomes a very different issue to 1/48 v. 1/96th. Mitch Gross Applications Specialist AbelCine”

So let’s see what Mitch said; “Think of it as not relative to the shooting speed but to the playback speed.” Maybe Mitch you could expand on this just so we can all understand what it means, or whatever other tip-bids you may have, thanks.

I’m not trying to be a contrarian; I’m just trying to settle this lingering doubt that I have. It really will “be-what-it-is”, no matter what anyone says, including me, I’m just wrestling with this question that I have.

Humberto Rivera
 
Shutter angle is leftover from mechanical film cameras which had a rotating circular shutter that varied the exposure based on what fraction of the pie was chopped out of it. If you shopped the circle in half you had a 180º gap so when it spun around it would expose each frame for half of the time the frame was behind the lens. A 90º shutter would expose for 1/4 of the time the frame was behind the lens. If you ran the film through the camera faster the shutter being a mechanical disk linked to the film reel would also spin faster. Thus no matter what speed the film was being run, 12fps, 24fps, 30fps, 48fps, 120fps... etc. the shutter is ALWAYS a function of that film speed. In the case of the standard 180º the actual shutter speed is ALWAYS half the speed of the film. 12fps = 1/24th of a second.... 120fps = 1/240th of a second shutter speed.

Shutter speed in fractions is commonly used in the still photography world where frames are exposed on a random and manual basis and there is no need for a rotating and constantly synchronized shutter.

So in short:

Expressing shutter speed in a Fraction of a second is a precise way of measurement based on a description of Time.

Expressing shutter speed with an Angle is describing the angle of the piece of pie cut out of the actual mechanical disk that is used to measure out the length of exposure on a movie film camera.

Really the only reason people still use "shutter angle" is habit from shooting film and it defines conventions such as "always shoot with a shutter speed that is HALF of your frame rate" (180º rule).

Hope that helps!

EDIT: Example of a mechanical 180º shutter

Moviecam_schematic_animation.gif
 
humberto, your making this too complicated for yourself....
Shutter speed is merely relative exposure to framerate
The biproducts are it effects motion blur....

60 fps and 180 degree shutter makes CNN look the way it does
24 fps and 180 degree make film look the way it does
I think in the american cinematographers specs say to cleanly pan a camera 360 degrees (with no real jittering)
at 24/180 is over a minute, the jittery movement is less realistic then what your eye would see, but that can help bring you into the experience of the story, where news / sports is more concerned about the realism of the experience


The t stops of a lens have nothing to do with the look of the film in relation to shutter speed
( they do in DOF and lighting)

One example of a 24 fps film with wide open shutter is Public Enimies with Johnny Depp,
I personally hated the look, just as I hate the new tv's that interpolate 24 to 60.
But to each his own
 
I want thank you all for getting you involved in this complicated discussion over such a simple question, is-it 1/32 or 1/64?, As I said before; “It really will “be-what-it-is”, no matter what anyone says, including me, I’m just wrestling with this question that I have.” The formula says it all, or as Tehben Dean said; “Yup, 48fps @ 270º shutter which = 1/64s shutter speed.” So the answer to my question; “The next logical question is a 270° degrees shutter angle is INTERCHANGEABLE with 1/32 of a second exposure?” Is NO, it’s not! So-be-it!

So, if I was using an Old Mechanical Film Camera Shutter, my answer would be YES it is! However, using an electronic Shutter, such as the Red Epic, the answer is NO, it’s not, meaning that they’re NOT the same! I guess not all metaphors are interchangeable with the Old and the New, Cameras being one of them! Thanks, I really mean that! Sometimes it takes time for a 70 year old man to accept the changes in life. Thank!

Humberto Rivera
 
I want thank you all for getting you involved in this complicated discussion over such a simple question, is-it 1/32 or 1/64?, As I said before; “It really will “be-what-it-is”, no matter what anyone says, including me, I’m just wrestling with this question that I have.” The formula says it all, or as Tehben Dean said; “Yup, 48fps @ 270º shutter which = 1/64s shutter speed.” So the answer to my question; “The next logical question is a 270° degrees shutter angle is INTERCHANGEABLE with 1/32 of a second exposure?” Is NO, it’s not! So-be-it!

So, if I was using an Old Mechanical Film Camera Shutter, my answer would be YES it is! However, using an electronic Shutter, such as the Red Epic, the answer is NO, it’s not, meaning that they’re NOT the same! I guess not all metaphors are interchangeable with the Old and the New, Cameras being one of them! Thanks, I really mean that! Sometimes it takes time for a 70 year old man to accept the changes in life. Thank!

Humberto Rivera
Sorry Humberto
The metaphors still hold....whether mechanical or electrical shutter whether it is expressed in degrees or fractions of a second...the both mean the exact same thing in terms of exposure time and motion blur
One is an absolute....like 1/32, 1/64
the other,degrees is dependant on framerate....but that combined with framerate is still an absolute value of exposure in time
Remember not all mechanical film cameras shoot at just 24fps....so the results and way of expressing these are identical between electronic and film cameras. Just in the old days they would have to physically change the angle of the shutter, so obviously they adopted that method of communicating and did the math silently in their heads.

We are not done with mechanical shutters yet....sony's new 4k has a mechanical shutter to combat issue with electronic shutters on CMOS sensors.
So these metaphors will be around for a while, and most people have experience with them and can easily make decisions on motion blur and lighting based off of this....in photography and traditional ENG video they primarily think of it in fractions of a second....only adjusting for exposure...with the 60i look of video motion blur is not a concern, and the faster framerate smooths things out...so they usually never think of it in terms of motion blur.

With film 90% of it has been shot at 24fps....so the shutter expressed in degrees is easy logic...180 is normal....90 would be stuttery....270 would be a little smoother.
I still think in this manner....some conversion to real world absolute values is needed when mixing framerates and trying to match either motion blur or lighting, or doing things like minatures....but most of the time no real world conversion is needed

Now playback framerate also has a great deal to do with the effect.
For instance common film settings would be 24/180 or an exposure time of 1/48th....while....ENG video would be 60i/180 or 1/120th of a second.
Even though the exposure time of video is much shorter then the film setting....the video will look much smoother as the playback speed and the extra frames will smooth it out quite a bit.
So PJ's decision of an essentially 135 degree shutter (in 24fps terms) would be slightly more jittery at 24fps playback, but at a 48 fps framerate would smooth out quite a bit.

With this in mind it may actually look decent at 48 fps(can't believe I'm saying that)....and would have the added benefit of less motion blur in a greenscreen intensive shoot like the Hobbit is bound to be.
But this is quite heavily favouring 3D or 48 fps playback.....as 24p will be even more jittery, and i would say the look will be quite different between the 2 playback rates.

So as a final thought my age is 35 in absolute exposure to the world....or you could also describe it at 180 degree shutter of your absolute exposure age :)
Albeit the latter way of describing that is quite stupid....they both are the same thing
 
This is a long thread...
Any way just want to say that working with shutter angle is to me far better than fraction of a second. Since you want to be on the same motion blur even when shooting high speed or stop motion. So if you set your camera to 180 degrees then you have the same motion blur in all frame rates. If you have the "fraction of a second" seting like 1/50 or 1/48 then when shooting high speed, like 300fps or so it takes a little bit of head calculation to come up with the right shutter time... that is equal to 180 deg...
 
Back
Top